Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
Some good news to end 2020!
Lord Yu's secret operation base which he used to alter the ship names time and time again has been identified.
Our Wraith Queen moved in to put an end to this...(and showing off her special ability in ground combat).
See you in 2021!
I'd probably place the cruiser a little higher and let it fire in a more prominent angle just like in the series.. A 90 degrees Angle looks odd as seen in the video. Give it a 75 to 85° degree firing angle to make things looks better.
It doesn't have to sit on top of the marker point where you called it in.
Only cnage id make is make it larger, since the cruisers 650m or so long (based on the vfx model), and i think it should feel that big when attacking. Have it higher to not block the camera
making is larger would essentially also blocks the camera if you see nothing but that ship on screen. Otherwise I would agree though.
Well, to change that according your suggestions could be a bit difficult as you don#t know how this ability works. It is a modification of the transport landing animation, but with a model that has weapons hardpoints. Very treaky, guys. ;)
Aaaactually it's not a landing transport this time;)
I've passed the feedback to our animator;)