Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report article And the next update...

This is the second part of our big update series. Have fun with the content!

Posted by MerlinGalgotta on Sep 15th, 2009 digg this super bookmark


Hello guys, This is the second part of our big update series. And here is the new stuff...

Textured Asgard buildings
Finished Asgard buildings

You know them already, but this render shows the finished, textured Asgard buildings for the Orilla special land map.

Aschen buildings
Aschen buildings

They are part of the Aschen homeworld special land map.

Aschen harvester
Aschen HarvesterAschen Harvester

You have seen it already in an older news, but this one is the finished, textured version.

New planet: Midway Station
GC Planet Midway StationGC Planet Midway Station

this is the fully animated, new GC planet Midway Station

New planet: Supergate
New GC planet: SupergateNew GC planet: Supergate

This is the fully animated, new GC planet Supergate. The Gate has NO activation effect, but the Ori ship is roaming around it. The glow is still missing, as we haven't made it yet. ;)


Tauri Space Station Tech 1

Finished Tauri Station Tech 1

This one shows the already known, but this time finished and textured Tauri Space Station Tech 1. The turrets are missing, as this is already the rigged version for in-game usage.

Tauri Space Station Tech 3
Tauri Space Station Tech 3Tauri Space Station Tech 3

These render show the next tech level Tauri station. Turrets are missing, as this mesh is already the rigged one for in-game usage.

Finally, we have a nice small feature video for you. It shows the build-up of the Atlantis special land map. Have fun with it:


That's it for this time, hope you have fun with the content! See you in some days again, bye!

Comments
RDAisGod
RDAisGod Sep 15 2009, 5:08pm says:

All looks very nice and hey, ranked #1 out of 10,264. :D

+1 vote     reply to comment
zck2020
zck2020 Sep 15 2009, 5:42pm says:

Holy crap yes!

+1 vote     reply to comment
KynKitsune
KynKitsune Sep 15 2009, 6:22pm says:

Wow. Look going great! Just take your time, don't worry about getting it done quickly.

+1 vote     reply to comment
Gunner15
Gunner15 Sep 15 2009, 7:42pm says:

OMFG... very very nice

+1 vote     reply to comment
Myloman
Myloman Sep 16 2009, 4:26am says:

Looking pretty decent, nicely done!

+1 vote     reply to comment
JToney3449
JToney3449 Sep 16 2009, 5:38am says:

that video of atlantis is great i love how you did the map and the shield effect 10/10 and gold stars for the whole team! =)

+1 vote     reply to comment
Darkst@r
Darkst@r Sep 17 2009, 1:11am says:

dam, awesome, keep it up.

+1 vote     reply to comment
stumpeh2
stumpeh2 Sep 19 2009, 12:57pm says:

great update :) cant wait

+1 vote     reply to comment
leon157
leon157 Sep 21 2009, 9:18pm says:

Very good. When do we actually get the mod?

+1 vote     reply to comment
asho
asho Sep 22 2009, 10:56am says:

bloody hell lol when it's done it's on nearly everysingle page since they have released news on the new mod lol

+1 vote     reply to comment
nomad1632
nomad1632 Sep 27 2009, 12:36pm says:

I truly cant wait for the completion of this mode been watching with great anticipation!

+1 vote     reply to comment
dill1233
dill1233 Oct 1 2009, 4:03pm says:

Dude, this mod has come so far already, and professionally too! I can't wait to see the final outcome. By the way, the Aschen models and textures look amazing!

+1 vote     reply to comment
Lantean_Rule
Lantean_Rule Oct 2 2009, 5:50pm says:

Major props guys, this thing is going to be one heck of a release. I just have to ask. In terms of progress, how far are we really? 30% 40%, just an idea so we can estimate a time frame ourselves. Even if you did give a time frame, I would NOT hold you to it, I know personally modding is long and hard work having done it for SH4. THANKS AGAIN FOR THE GREAT MOD.

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Oct 3 2009, 4:58am replied:

Well, naming a certain number is quite difficult, as we are working on several parts simultaniously. While the space part is almost finished, the ground part is still at the beginning and so on. It will take some more months till it is finished.

+2 votes     reply to comment
skymocker
skymocker Oct 10 2009, 11:34am replied:

personally I auto-resolve ground combat 99.99% of the time. I don't think anyone will complain if the space elements of the game are completed and released well before the ground combat is completely integrated...

please?

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Oct 10 2009, 12:46pm replied:

No! It would be a half-finished release again and that's what we don't to release anymore...

+1 vote     reply to comment
asho
asho Oct 3 2009, 10:27am says:

thats great to hear that merlin space is almost complete thats amzing how fast you did that

+1 vote     reply to comment
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