Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
This one shows the complete Wraith fleet. From lower right to upper left:
- Scout (Scout)
- Dart (Light Fighter)
- Bomber (light Bomber)
- Heavy Dart (Heavy Fighter)
- ?
- ?
- Shuttle (infantry transport)
- Heavy Transporter (vehicle transport)
- Corvette (anti-fighter ship)
- Wraith Cruiser (light frigate)
- Wraith Destroyer (heavy frigate)
- ?
- Battle Cruiser (light battleship)
- ?
- ?
two things,
1) Did the last ship change color?
2) what are you going to do for the land forces?
1. yes, it has been revised since the last fleet render.
2. well, that's still a secret. ;)
Can you at least tell us whether the Wraith will have distracting powers like in the first Atlantis episode? Obi-wan's ability in FoC to make enemies run away from him would be pretty close, as if the Tau'ri were chasing ghosts.
When I don't even tell you the units, why should I already reveal their abilities?
Just wondering whether you'd put in stuff from very early Atlantis. I don't think it was ever used after that episode.
It was used again in SGA 01x12 - The Defiant One
it was a real shame they didnt used it more often
Why do hide the Hive and the super Hive? Everybody knows that they are the last two.
We dont know - maybe they have already done nearly everything and some day we will se much more then we can imagine.
Cause we have maybe made new models for them?!
exactly, id cover WIP models as well, or ull get a lot of "omg those two big ones look ****" type messages and then when ur finished ull get a lot of "oh you changed them, whyd u do that" from tha same people calling them **** lol... got to luv some idiots lol... by luv i mean hate by idiots i mean... brianless... or worse lol
anyway, good wrk merlin, congrats this thing is rocking
I really like what you have done so far...
...there are just two things that I really don't like.
In my eyes, the Heavy Transport and the Corvette don't seem to follow the basic organic design the other ships have. For starters, they have bridge windows, something that not even the Darts have, and the main thing that bugs me is that the Heavy Transport looks like a blue hedgehog with alopecia...
As for sugestions...I'd make the Heavy Transport a sturdier, wider and bigger version of the Shuttle.
To Merlin:
I'd like to send you a sketch...got e-mail? If you have, PM me the address please.
No need to revise the models, sorry!
I think he means that they are just trying to get the models done enough so they can focus on gameplay and stuff for the release. Appearance details won't make it unplayable or unfun, and could easily be fixed for a second or third release. Merlin, that is what you mean, right?
Well, more or less.
We won't exchange complete models anymore, at most revise the textures or add some details.
So a complete new concept for any ship is useless.
Hey, does anyone know where my ZPM went? I left it right here..