Newest release 3/09/2016.

Get the latest patch! (Needs Version 4, right below)

Star Wars Original Trilogy V4.11 Patch

Here is Version 4 of the public Beta:
Beta Version 4 Release

Our goal is to create an accurate and fun space combat experience from the Original Star Wars Trilogy. We have analyzed all the original space battles and, to the best of our abilities, we have attempted to capture the same combat style and overall atmosphere from the films. Just like the movies, ships have high velocities, a focus on primary weapons, and encounters are deadly and only survived by those with experience, teamwork, and some skillful use of the force...

We chose to use the powerful and actively maintained Freespace 2 Open engine. It provides an engine that is easy for almost any machine to run while at the same time allowing for high quality visual effects, smart AI, and massive battles. The engine is constantly being updated and worked on, and provides very effective modding capabilities along with excellent mission/campaign creation tools.

Features:

Multiplayer missions including co-op, team vs team and all out dogfights.

Custom AI profiles have been created and specifically designed to be smart,
deadly, realistic, and highly focused on the Star Wars style combat.
Also, each type of craft has its own custom AI set, which specifically plays on
the strengths of that craft.

Warfull's beautifully created Star Wars ship models and other effects are put into full visual effect.

Custom music and sounds directly from the Star Wars galaxy are completely incorporated.

Balance and game play are modeled with the feel of the
films. Each craft has its own specific handling, capabilities, and combat
styles--all which are directly adapted from the Star Wars movies. Balance is
key, as any craft can be deadly and efficient in the right hands. For example,
the TIE Fighter is a deadly craft that while easily destroyed, can avoid damage
through superior maneuverability and speed.

Custom missions and campaigns that will take place over the course of the Original Trilogy. The
player will have the chance to fight in and influence some of the most iconic events
from the films and fight through randomly generated mini campaigns. Fight for either the Empire or the Rebel Alliance. Both a ‘Fight for Freedom' and ‘Imperial Enforcement' storylines will be
available.

Latest FSO 3.7.2 Final features are incorporated.

Open modding and mapping capabilities, the table files are logically organized and arranged to allow others to alter, tweak, or expand upon the mod.

Everything has been modified to represent a Star Wars atmosphere. Ships are fast, lasers
are deadly, proton torpedoes are explosive and powerful, X-wings and
TIE Interceptors have auto convergence, jumps into hyperspace are just like the
movies, ships with R2 units have some slow auto repair abilities, and etc.


Requirements:
Freespace 2: Open engine, Media VPs 3.6.14, and FSO 3.7.2 Final. Freespace 2 can be found on gog.com for under 5 US dollars and the free FS2 Open 3.7.2 and Media VPs 2014 are located at this site: Hard-light.net

Credits:
-warfull for the amazing models: X-wing, Y-wing, A-wing, Nebulon B Frigate, Correlian Corvette, Star Destroyer, Mon Calamari Cruiser, TIE Avenger, Fighter, Interceptor, and Bomber, Assault Gunboat, Rebel Transport, Lambda Shuttle, Space Station, Freighter, and Z-95 Headhunter.
-coffeesoft for support, advice, custom interface, all the ani head files, custom planets, and following models: escape pod, speeder bike, and small container ships.
-MetalDestoryer for advice, support, access to the custom star-field, DS2 background, and the preliminary BoE and Asteroid field missions.
-Altureus and Gen_Rhys_Dallows for voice over work.
-FekLeyrTarg for the support, Outer Rim hyperspace buoy, comm. satellite, container ships, missions, new X-wing maps, and pilotable Blockade Runner.
-Hobbie for the custom escort mission.
-Pomate for the invaluable feedback and new radar screens.
-Axem for his prompt box, invaluable FRED tutorials, and advice.
-Ki-mo for some of the planets.
-DaBrain for the updated effects.
-Daniel 'Yitzchak' Bennett for some of the music.
-Puma767, Cornhelium, Darth Maul, Darth Doull, and TMaster_Syrus for the sounds and music.
-BlasterNT for the hit indicator.
-FelixJim for in-mission tech room script.
-Sushi for mouse joystick script.
-fightermedic for the asteroids.
-Galemp for the satellites and secondary models.
-Raphael de Bouchony for the TIE Pilot.
-abdyla for the Rebel Pilot and escape pod.
-Retired open content Star Wars Galaxies for the cockpits.
-HLP Community for the support, answers to questions and advice!

Future:
We will continue to work and attempt to improve this mod based on feedback. We will also create more missions and expand the campaigns. If anyone is interested and wants to work together with the team to developing missions, new material, or anything else please contact us or leave a message below. It would be greatly appreciated, plus the mod will improve faster! Thanks!

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Post article RSS Articles

SW:TOT version 4.11 fixes!

News

I know that "Star Wars: The Original Trilogy" is continued in another form (https://www.hard-light.net/forums/index.php?board=143.0), still while working on my "The Babylon Project" patch, I couldn't help but fix some minor issues that were bugging me. You can find the patch here: Moddb.com

Star Wars OT Mod - New version coming soon!

Star Wars OT Mod - New version coming soon!

News

The next version of the mod is coming soon and here are just a few of the new additions you can expect to see!

Version 4.11 Patch is now live!

Version 4.11 Patch is now live!

News

I am pleased to present the first patch for Star Wars Original Trilogy V4! Containing a wide range of fixes and balancing! Read-on for changes and link!

Version 4 Public Release

Version 4 Public Release

News

Announcing The Original Trilogy Version 4 release! There is a wide range of new content, a host of bugs are fixed, and many balance issues have been dealt...

Public Beta Version 3 Release!

Public Beta Version 3 Release!

News 2 comments

After over a year of work from the second release, the third massive update to the Original Trilogy mod is now public.

Add file RSS Files
Star Wars Original Trilogy V4.11 Patch

Star Wars Original Trilogy V4.11 Patch

Patch

Patches V4 Beta to version 4.11 - including a wide range of fixes and changes. changelog included. (Requires V4 Beta). Currently should only be played...

Beta Version 4 Release

Beta Version 4 Release

Full Version 16 comments

Announcing The Original Trilogy Version 4 release! There is a wide range of new content, a host of bugs are fixed, and many balance issues have been dealt...

Prologue Mission Fix

Prologue Mission Fix

Patch 2 comments

This replacement mission fixes all the bugs that were found with the Prologue mission. Everything is working now.

SW OT Mod Version 3

SW OT Mod Version 3

Full Version 1 comment

Announcing Version 3 of the Star Wars: Original Trilogy. There has been a whole year since the last release, but in that time a lot of work has been completed...

SW OT Mod, Public Beta Version 2

SW OT Mod, Public Beta Version 2

Full Version

This massive update concentrates on totally revamping and correcting the turret systems for the large ships, supplying a large visual upgrade for the...

Overview Mod Guide for Players and Modders

Overview Mod Guide for Players and Modders

Guide

I wanted to include a quick overview of the differences this mod possesses in comparison to classic Freespace mods. I also wanted to provide an more detailed...

Post comment Comments  (0 - 10 of 232)
bobbyjohnford
bobbyjohnford - - 1 comments

How do I install this? I have knossos and FS2 from gog. I understand it wont be on the explore tab, but is there any way to install this manually? Thank you for your time!

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wookieejedi
wookieejedi - - 207 comments

I'll post this here if others have similar questions:

Thanks for your interest! I was the lead on the OT Mod before joining Fate of the Galaxy (FotG). And having been involved in both teams, I'll add that FotG is many orders of magnitude more extensive, stable, and feature rich then the OT mod was. The OT was more of a cobbled together feasibility test and won’t work with modern FSO builds either (since it has not been maintained for years).

For folks interested in development of FotG check out our Discord Discord.gg (or ModDB page).

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bond38
bond38 - - 11 comments

How to use this mod with the latest Knossos manager? It seems it doesn't see Star Wars mod at all.

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wookieejedi
wookieejedi - - 207 comments

Yeah it's not uploaded to Knossos because the mod development has stopped. I am now working on the bigger Star Wars FSO project, Fate of the Galaxy (see comments below).

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wookieejedi
wookieejedi - - 207 comments

As the former head of this mod, I just wanted to let folks know that the free, open-source game Fate of the Galaxy which I am now a developer on has a new Discord with lots of information and chatter. You may take this as a sign that Fate of the Galaxy is getting closer to a public release!

Discord.gg

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wookieejedi
wookieejedi - - 207 comments

If that link doesn't work use this one:
Discord.gg

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Novachen
Novachen - - 10 comments

I have some strange problems with this mod in version 4(.11).

The B-Wing is invisible and the POF does not have any assigned textures. So it does not look like in screenshots or various YT videos of this mod.
Also there seem to be some crashes if some ships are used due to invalid firing points.

Any fixes for that?

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wookieejedi
wookieejedi - - 207 comments

Just posting this here for other folks to see: Even though I am not the mod leader anymore, I think the mod leader is MIA. So I hopefully can answer your questions. Overall, this mod uses builds that are severely outdated and I would say that there is no support left for fixing those errors, and I would recommend not using 4.11, just version 4.0. I do remember many of the models having some issues, but I think 4.11 messed up a few things. This should probably not be classified as a beta anymore, and more of an asset dump. There are a few folks working on their own versions using this mod as base, but I don't think they are planning on releasing anything. Fortunately, Fate of the Galaxy is coming along nicely (which I am working on now) so there will be a very stable Star Wars release coming at some point in the future.

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pattoniv
pattoniv - - 2 comments

Hi,
Can anyone advise on installation. I've just found this mod. looks great but there doesn't seem to be any notes or anything to say what goes where.
Thanks!.

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wookieejedi
wookieejedi - - 207 comments

Hi! What are you using to play Freespace 2? Are you using wxLauncher?

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pattoniv
pattoniv - - 2 comments

Hi, No I currently play freespace 2 through GOG.com these days.

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wookieejedi
wookieejedi - - 207 comments

I would actually recommended downloading Knossos, which is an easy way to download a bunch of mods for Freespace 2. Knossos is a launcher and mod manager all in one:
Hard-light.net

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