Current beta Manual
Sep 16, 2009 Guides 0 commentsThe manual for the currently released beta build, showing how the game plays
A strategic management game, best described as a sci-fi tower defence game with moving spaceships and configurable units. Design your own ships from a series of hulls+modular components, group the ships into a fleet, give the fleet orders and positions and then watch it engage in OTT gratuitous space battles against enemy fleets.
0 comments by cliffski2 on Oct 31st, 2009 digg this super bookmark
In a move to help out the Gratuitous Space Battles modding community, the developer has made one of the high poly spaceship models from the game available for download to modders
Details of the model, and how to use it can be found here:
The model is in lightwave format, and is the 'Federation Puma Frigate' from the game.
The manual for the currently released beta build, showing how the game plays
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Love it.
Beautiful? :D
must have ;)
Well this changes my day a bit.
This game looks amazing, I love the customization aspect of the game and the way the weapons and explosions have a real impact, it's nearly like you can feel them explode with the way the screen shakes.
Is there a campaign in the game or is it just a 'skirmish' sort of thing? Like the type of gamemode you would find in the Command and Conquer games.
And is there a galaxy map where you decide where to deploy fleets and take over planets like Empire: Total War?
The ship customization reminds me of Light of Altair. I'd just like to say keep up the hard work, it looks like a fantastic game!
Thsi look very nice
Where i can Download a demo ??
This game and its style with the build up parts from homeworld 2 in large scale maps would be awesome...
game developers need to eat too...
Don't be silly, game developers are cold, heartless coding machines.
if their machines can u direct me to where i can buy a few i have lots of game concepts, but im a mechanic and computers dont play well with me :)