Galaxy At War, is a Star-Wars themed mod being built for GEM2. Galaxy At War aims to bring a well rounded and diverse experience between Ep 1-6 and the real EU (not disney's shit).

Mod of the Year Awardswhiteo Star Wars - Galaxy At War
3RD BEST UPCOMING MOD 2019
---> FORUM <---

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Factions and Eras:

Galaxy at War is set roughly between 32 BBY too 4 ABY, in other words, roughly between Ep 1-6. It it our goal to feature as many species, factions, governments and regimes present during this timeframe.


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Key features:

With GEM2 being made for a WW2 setting, it is very ambitious to curve away to a different theme, so far we have been able to achieve this almost perfectly, with ideas as fully functional blast doors, walkers, and button toggleable auto turret, with much more to come.


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LucasArts/EA/Disney

Infinite thanks to LucasArts/EA/Disney for many great game models, of course all rights to these models go to them. Tons of model of course were done by our team from scratch, but of course without LucasArts/EA/Disney, the time it would take to complete a project of such wide array would have taken the lifetime of each team member.


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Praises and commendations:

The following listed has given this project help and support, if you like this project, then please support us by checking out and showing these gems support! Really, helping them out does help us out!


Rising Empire - For help, tolerance, textures, and ideas/code theories!SW RE Logo


Star Wars: Clones of War - For Morthons valuable help, support, etc!mtt showcase3 2


Sonne2 - For awesome help and game scripting!


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Images in this summary by various team members.

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RSS Articles

New Public release, v0.6

What has changed since 0.49 (below you will find a list of the most prominent changes and additions)

- we added multiplayer back in (4 factions, CIS, Empire, Rebels, Republic) The Republic has been seperated into the following sub factions (501st, 212th, 65th, 21st, 104th)
***multiplayer is currently infantry only based, only speeders are available to use, we are going to add more vehicles soon

- we added AI (Bot) support to mulitplayer and local games (requirenment Airborne DLC)

- the mod is now english only with a more complete translation (weapons, units, items, etc. have now a proper translation)

- new maps (+ overhaul of all sw multiplayer maps)

- new breeds (editor)

- a variety of new props (+ CTA props)

- new turrets (+ Rebel DF9 turret, Rebel Medium Tower, Gi-19 turret)

- new vehicle (+ Haifire Droid)

- new weapons

- general fixes (+ broken assets have been either fixed or removed)

- fixes for Spanish Warriors Missions* (+ they now contain the proper text files)

- Weapon Balance Overhaul (we basically re-balanced all existing weapons to be more balanced for multiplayer, those changes are going to translate over to missions and general editor gameplay)

- new multiplayer mechanics (+ the technician can place turrets and cover, the officer can place a supply droid)

- new Star Wars inspired HUD (+ Icons)

Update FAQ

Update FAQ

News 1 comment

So since I keep getting people asking the same questions in the comments, from now on people will just get referred to this instead. If we don't answer...

Vehicle/Fauna Exporter

Vehicle/Fauna Exporter

News

Looking for someone who can export vehicles/fauna into men of war

What Planets would You like to see?

What Planets would You like to see?

News 143 comments

We'd like to know your views on what planets you would like to see in the mod.

Chill with the comments.

Chill with the comments.

News 16 comments

First want to apologize for any one who's looking at this because they thought the we have an update. This is going to be taken down after a short while.

RSS Files
Star Wars - Galaxy At War - 0.6

Star Wars - Galaxy At War - 0.6

Full Version 11 comments

This is the newest version of the mod, for more infos check the description

Star Wars - Galaxy At War - 0.49 (old)

Star Wars - Galaxy At War - 0.49 (old)

Full Version 65 comments

This is the new version of the mod, check description (down).

Comments  (0 - 10 of 8,807)
The_Iron_Eagle
The_Iron_Eagle

will the AT-RT scout walkers ever make a return?

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Guest
Guest

whats the specific version of as2 does this mod support?

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heAd3r Creator
heAd3r

You need the latest available version

Reply Good karma+1 vote
Guest
Guest

Excellent! Do you think add more factions or minor factions in the future for Multiplayer? For example, Mandalorians, Sith Empire, Old Republic, Black Sun, Naboo, Wookies, Geonosians, Gungans, Rakata Empire. Congratulations for your Job!

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heAd3r Creator
heAd3r

At the moment we focus on adding vehicles to all the multiplayer factions we have; once that is done we will see about other factions but I have to note that we try to keep multiplayer balanced so we will only add more factions if we are able to balance them against the ones we already have.

Reply Good karma+3 votes
Guest
Guest

I cant lay any troops from the mod in the editor mode. I can lay troops from the game but not the mod. PLEASE HELP

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heAd3r Creator
heAd3r

can you be more specific about the issue you are having?

Reply Good karma+1 vote
KSANDS1310
KSANDS1310

I can’t seem to use Anakin, is this a common problem or should I try reinstalling my mod, I’m using the steam version

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heAd3r Creator
heAd3r

I recommend you visit the GAW workshop page and check the [Support] Technical Issues discussion; there you will find a list with possible fixes in case assets are missing from the mod.

Reply Good karma+1 vote
MajorMarmalade
MajorMarmalade

Why are there no SW factions in multiplayer?

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heAd3r Creator
heAd3r

This version does currently not support SW factions in multiplayer; in case you want to play with SW factions; you have to use the version from the steam workshop; there we are currently in a testing phase where you can play multiplayer against other players.

Reply Good karma+1 vote
HammerHorde
HammerHorde

Because this mod is for the gem editor, not for multiplayer

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