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There are alot of Clone War era mods for EAW and FOC, some similar and some different. This mod, is garunteed to be unlike any other. The developers of Star Wars- Clone Wars Mod (Moddb.com) Present:

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Based on the 2003- 2004 Miniseries by Genndy Tartakovsky ( who also did Samuri Jack), the Star Wars: Clone Wars Submod offers content from the Miniseries that was removed from the original mod, as well as brand new content. Now you can command massive armies along with your favorite heros and villains from the classic miniseries that beautifully covered some of the events between Episodes II and III. Fight Ventress in the hot- steamy jungles of Yavin IV, save the Jedi Enclave from total destruction on the icy world of ILum or simply crush your enemies with shear military might.

The Galaxy Is Yours For The Taking!

just an image dump

Features include but are not limited to:

Cartoon style models (mostly heros and infantry)
Episode 2 and 3 models for Anakin and Obi-Wan
New Hero Abilities
New Heros (such as Muunilist 10 and Aiwha Squad to name a few)
New Vehicles (such as Seismic Tank and SPHA-T)
New Animations
Larger Battles (both land and space)

Possible Features:
Campain Mode (still being debated on) - The campain would allow you to choose either the Republic or CIS and play through the events from the beginning of Star Wars: Clone Wars Volume 1 to the end of Star Wars: Clone Wars Volume 2.

Installation Instructions

Download This Before Installing Mod:

Empireatwar.filefront.com

IF you like this mod then perhaps you'd be interested in joining the Clone Wars Multi-Media Project Fans of ModdbModdb.com

Clone Wars Multi-media Project Fans

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Blog RSS Feed Report abuse Latest News: 1.0.1 Patch Released (Long Awaited ARC Patch)

0 comments by Commissar_Delta on Jan 6th, 2014

The long overdue patch for the Star Wars: Clone Wars Sub-Mod has been released A few things though before the swarm of bug reports come in.  The ARC Troopers have extremely crappy animations unfortunately. The guy I had import and rig Psycosith's models nearly 2 years ago did a piss-poor job animating them and I've had trouble finding someone to re-rig them; Believe me, I don't like them holding their rifles as if they were pistols either but it's something you and I must deal with, at least until the next full version of the mod. Next is the abilities, For unknown reasons, certain abilities have decided to stop working so until we can pinpoint the cause of this, "Sprint" will be a placeholder.

 

1.0.1 Changelog

  • Added New Unit for the Galactic Republic: Arc Troopers (their abilities are sprint as a placeholder)
  • Added a squad of ARC Troopers to Captain Fordo's team
  • Added Republic Research Facilities to the "Bridging The Saga" Galactic Conquest 
  • Added new map for Skako
  • Made the Confederacy Of Independent Systems AI more aggressive. 
  • Fixed the 2 Anakins and Obi-Wans on the "Outer Rim Sieges" Galactic Conquest
  • Fixed Republic Bacta Tank
  • Fixed Multiple Text Issues
  • Fixed crash when playing on Fondor
  • Fixed crash when playing on Muunilinst
  • Fixed crash when playing on Hypori
  • Fixed enemy not appearing on Jabiim
  • Fixed enemy not appearing on Pammant
  • Fixed crash on Geonosis.  

Any other bugs, will be fixed in Version 2.0 of the mod

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Star Wars: Clone Wars Submod V1.0.1 Patch

Star Wars: Clone Wars Submod V1.0.1 Patch

Jan 5, 2014 Patch 3 comments

1.0.1 Patch for the Star Wars: Clone Wars Sub-mod. Read the description for the changelog

Star Wars- Clone Wars Submod V1.0 INSTALLER

Star Wars- Clone Wars Submod V1.0 INSTALLER

Dec 21, 2013 Full Version 11 comments

The installer version works now. Those not computer savvy enough to install it themselves can now play this epic mod

Star Wars-Clone Wars Sub-Mod Version 1.0

Star Wars-Clone Wars Sub-Mod Version 1.0

Nov 30, 2013 Full Version 19 comments

Version 1.0 of the Star Wars-Clone Wars Sub-Mod for FOC. The mod itself, is a mod of the Star Wars-Clone Wars mod by Nett40.

Post comment Comments  (30 - 40 of 639)
WhiteEarl
WhiteEarl Mar 15 2014, 11:12am says:

I installed mod and patch installer version but when i start the game it will show clone wars picture and crash, saying empire at war stopped working.. any help?

+1 vote     reply to comment
Commissar_Delta
Commissar_Delta Mar 15 2014, 11:39am replied:

You only need either the Installer Version or the Manuel Install (the one below it). You do not need both.
This could be the cause of the issue you are having

0 votes     reply to comment
Guest
Guest Mar 20 2014, 8:04am replied:

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Guest
Guest Mar 20 2014, 7:40pm replied:

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chargrilledawesome
chargrilledawesome Mar 11 2014, 4:27pm says:

So this isn't actually technically a submod, as it's installed separately of the original and isn't supposed to add all of the new stuff to Clone Wars 3.0?

0 votes     reply to comment
Commissar_Delta
Commissar_Delta Mar 11 2014, 9:11pm replied:

It is a sub-mod because it uses Clone wars 3.0 as the base (actually it uses an early beta version of Clone Wars 4.0 as the base and if you look at the mod files you'll see stuff for Rex Wolffe and Ahsoka that we overwrote and removed.).

It's installed separately because Clone Wars 4.0 hasn't been released yet

+1 vote     reply to comment
TeaviexCue
TeaviexCue Mar 8 2014, 7:59am says:

I feel that Separatist vehicles are too strong compared to what's depicted in movies and cartoons.

+1 vote     reply to comment
501stcaptainrex
501stcaptainrex Mar 9 2014, 2:35pm replied:

We're sorry about this, the problem has been fixed of certain separatist vehicles being over powered or invincible. These balance changes will be released in the next patch along with many other things.

+1 vote     reply to comment
Jumbroni
Jumbroni Feb 23 2014, 4:15pm says:

Question, is this GC-Multiplayer supported?

+1 vote     reply to comment
Commissar_Delta
Commissar_Delta Feb 23 2014, 8:30pm replied:

The GC multi-player is not supported by this version however, we've desired to have it up and running for future versions.

+3 votes     reply to comment
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Platform
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Released Nov 30, 2013
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