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There are alot of Clone War era mods for EAW and FOC, some similar and some different. This mod, is garunteed to be unlike any other. The developers of Star Wars- Clone Wars Mod (Moddb.com) Present:

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Based on the 2003- 2004 Miniseries by Genndy Tartakovsky ( who also did Samuri Jack), the Star Wars: Clone Wars Submod offers content from the Miniseries that was removed from the original mod, as well as brand new content. Now you can command massive armies along with your favorite heros and villains from the classic miniseries that beautifully covered some of the events between Episodes II and III. Fight Ventress in the hot- steamy jungles of Yavin IV, save the Jedi Enclave from total destruction on the icy world of ILum or simply crush your enemies with shear military might.

The Galaxy Is Yours For The Taking!

just an image dump

Features include but are not limited to:

Cartoon style models (mostly heros and infantry)
Episode 2 and 3 models for Anakin and Obi-Wan
New Hero Abilities
New Heros (such as Muunilist 10 and Aiwha Squad to name a few)
New Vehicles (such as Seismic Tank and SPHA-T)
New Animations
Larger Battles (both land and space)

Possible Features:
Campain Mode (still being debated on) - The campain would allow you to choose either the Republic or CIS and play through the events from the beginning of Star Wars: Clone Wars Volume 1 to the end of Star Wars: Clone Wars Volume 2.

Installation Instructions

Download This Before Installing Mod:

Empireatwar.filefront.com

IF you like this mod then perhaps you'd be interested in joining the Clone Wars Multi-Media Project Fans of Moddb: Moddb.com

Clone Wars Multi-media Project Fans

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Blog RSS Feed Report abuse Latest News: 1.0.1 Patch Released (Long Awaited ARC Patch)

0 comments by Commissar_Delta on Jan 6th, 2014

The long overdue patch for the Star Wars: Clone Wars Sub-Mod has been released A few things though before the swarm of bug reports come in. The ARC Troopers have extremely crappy animations unfortunately. The guy I had import and rig Psycosith's models nearly 2 years ago did a piss-poor job animating them and I've had trouble finding someone to re-rig them; Believe me, I don't like them holding their rifles as if they were pistols either but it's something you and I must deal with, at least until the next full version of the mod. Next is the abilities, For unknown reasons, certain abilities have decided to stop working so until we can pinpoint the cause of this, "Sprint" will be a placeholder.

1.0.1 Changelog

  • Added New Unit for the Galactic Republic: Arc Troopers (their abilities are sprint as a placeholder)
  • Added a squad of ARC Troopers to Captain Fordo's team
  • Added Republic Research Facilities to the "Bridging The Saga" Galactic Conquest
  • Added new map for Skako
  • Made the Confederacy Of Independent Systems AI more aggressive.
  • Fixed the 2 Anakins and Obi-Wans on the "Outer Rim Sieges" Galactic Conquest
  • Fixed Republic Bacta Tank
  • Fixed Multiple Text Issues
  • Fixed crash when playing on Fondor
  • Fixed crash when playing on Muunilinst
  • Fixed crash when playing on Hypori
  • Fixed enemy not appearing on Jabiim
  • Fixed enemy not appearing on Pammant
  • Fixed crash on Geonosis.

Any other bugs, will be fixed in Version 2.0 of the mod

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Star Wars: Clone Wars Submod V1.0.1 Patch

Star Wars: Clone Wars Submod V1.0.1 Patch

Jan 5, 2014 Patch 4 comments

1.0.1 Patch for the Star Wars: Clone Wars Sub-mod. Read the description for the changelog

Star Wars- Clone Wars Submod V1.0 INSTALLER

Star Wars- Clone Wars Submod V1.0 INSTALLER

Dec 21, 2013 Full Version 12 comments

The installer version works now. Those not computer savvy enough to install it themselves can now play this epic mod

Star Wars-Clone Wars Sub-Mod Version 1.0

Star Wars-Clone Wars Sub-Mod Version 1.0

Nov 30, 2013 Full Version 19 comments

Version 1.0 of the Star Wars-Clone Wars Sub-Mod for FOC. The mod itself, is a mod of the Star Wars-Clone Wars mod by Nett40.

Post comment Comments  (30 - 40 of 662)
Wilfredo19
Wilfredo19 May 25 2014, 5:09pm says:

the link not work, said to me that the page dosent exist

+1 vote     reply to comment
501stcaptainrex
501stcaptainrex May 25 2014, 8:32pm replied:

Did you get the id-10-t error?

+1 vote     reply to comment
Wilfredo19
Wilfredo19 May 26 2014, 5:05pm replied:

only on internet explorer its said that i can open the file but in a moment everything turn white and say this: 403 - Forbidden i need help, this mod is very good i like it a lot, but the cis dont move...

+1 vote     reply to comment
Wilfredo19
Wilfredo19 May 19 2014, 7:28pm says:

why de IA dosent work? the CIS are hold in there all the time... only when i come to them they move, are you going to fix that?

+1 vote     reply to comment
Commissar_Delta Creator
Commissar_Delta May 19 2014, 11:58pm replied:

Download This Before Installing Mod:
Empireatwar.filefront.com

is sprawled across the description in giant bold letters. please read the description next time

+1 vote   reply to comment
CrossDressiNate
CrossDressiNate May 16 2014, 4:08am says:

This looks like a great mod, but theres some issues that need fixing. CIS is very OP. Also you need to do some serious optimization. I definitely do not have a stellar laptop, but I know I should not be getting lag like I am. Choppy and low frames and I turned everything to as low as possible, resolution included. This is the only mod where I experience lag like this. The title screen is also very laggy. I can't wait to check this mod out after a future update. But right now it's unplayable for me. Keep up the good work you have accomplished so far!

+1 vote     reply to comment
Dynasty_0
Dynasty_0 May 4 2014, 7:49am says:

CIS units OP.
Republic units is bad ._.

+1 vote     reply to comment
sandtrooper956
sandtrooper956 May 8 2014, 6:50pm replied:

I agree the cis are really OP :P

+3 votes     reply to comment
Commissar_Delta Creator
Commissar_Delta May 12 2014, 10:54am replied:

is it such a bad thing? you wanna be babied or have a challenge?

-1 votes   reply to comment
sandtrooper956
sandtrooper956 May 12 2014, 7:09pm replied:

I never said it was bad I just find it a bit annoying.

+3 votes     reply to comment
Lubich2
Lubich2 Apr 28 2014, 8:13pm says:

i did the way it said in the video do i need the patch and installer to work it

+1 vote     reply to comment
501stcaptainrex
501stcaptainrex Apr 29 2014, 10:33am replied:

No, you simply need the version 1.0 download, I do recommend the patch however.

+1 vote     reply to comment
Lubich2
Lubich2 May 2 2014, 7:01pm replied:

ok im not good a modding so im new at this

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
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Release Date
Released Nov 30, 2013
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Community Rating

Average

8.5

27 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 10/10

Wonderful,brutal.Nothing else to say.MOTY

Dec 5 2013, 6:00pm by Shadowguard1000

Lowest Rated (2 agree) 3/10

worst mod ever 1. no proper balance 2. republic has weak ships and weak ground units 3. Gc maps maps are so sucky oh lets make a good mod and make glitches out GC maps for it 4. crashes half ways through games and makes you restart 5.CIS units many republic units **** all a cis corvett can take out a capital ships 6.balance issues to the core 7 jedi should also have big ships to command not just small ****** ships that driods rip through 8 is it going to take you another year to fix this **** or…

Dec 28 2013, 8:14pm by XEvilkingX

Style
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Real Time Strategy
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Sci-Fi
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Single Player
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