From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.

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Sins of a Surveyed Community
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epictrooper
epictrooper

In my opinion resource allocation in the base game is slow to start. I understand the point is to explore to get more opportunities for them. Whenever I play I always seem to be lacking one resource or the other. I can never truly get a balance until later in the game where it seems to level off. Also fighters and bombers seem a little strong against larger ships.

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malanthor
malanthor

Way to many silly overpowered abilities on your ships, especially your cap ships as you level up, makes it feel less like ship to ship combat and more like a bad fantasy game. Don't get me wrong abilities can be cool but sins are just throwing out ship abilities left and right, "teleport attack" "heal ship" etc etc.

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As we close out the planning and development of the first faction, I thought it would be a good time to ask the community for their feelings about the base game, which can help us in finalizing our plans for the first alphas, as well as what we do going forward. We currently have a thread on our forums dedicated to this, so the more feedback we can get, the more helpful it will be. Guests are allowed to post, so you don't need an account. Or even just answer here if you have something against forums.

Survey Thread:
Thrawnsrevenge.com

Oh yeah, and this is our splash screen.

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