Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

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InsidiousHunter
InsidiousHunter - - 1,195 comments

looks like the NCC 1701 was destroyed now here is the NCC 1701-A

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ConnerJB Creator
ConnerJB - - 964 comments

We love the giving the ol' Connie a bad time here at STA3.

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Astartes_Marine
Astartes_Marine - - 146 comments

I never understood that or all the resistance to the idea of it being added. It's a well loved design that could easily find a niche in the Federation roster with such a talented dev team.

Considering the quality of the rest of the Federation fleet in this mod I can't wait to see the sheer beauty of this old gal fully textured.

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lordfrederickplays
lordfrederickplays - - 15 comments

Moddb.com go there its sad why well one of the reason

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

I wouldn't use the word 'resistance'. We love the Connie. There's no one in the dev team who doesn't love the Connie. There's no one in the dev team who genuinely didn't want the Connie. She was the original centrepiece of one of our most beloved franchises ever and is an icon of science-fiction as a whole. She's important to all of us.

The concern was that we wanted to add her in a way that made sense. There's a 70 year gap between the events of the Enterprise-A's final voyage and the events of The Next Generation and DS9 - the time period in which this mod is set. Simply throwing the Constitution into that mix felt too much like shallow fan service rather than a true homage.

Also, forgetting the ship's sheer age (135 years old by the events of Nemesis), in terms of canon there are multiple examples indicating that the ship has long been decommissioned and is now simply a museum piece. By the events of The Wrath of Khan (2285) the Enterprise was being used as a training ship for cadets. In the same year, during the events of The Search for Spock Starfleet intended to decommission her, and if they were planning to decommission the Enterprise, a legendary starship, you can bet they were planning to decommission the rest of the Constitution-class fleet. In 2293, after the events of The Undiscovered Country, the Enterprise-A was finally decommissioned. More than 60 years later, on the Enterprise-D, Captain Picard would remark that there was one Constitution-class ship in the fleet museum. It's also rumoured (but not confirmed) that the USS Republic, a cadet training ship that never leaves the Solar System, is a Constitution-class.

So you see our problem, and the reason for our trepidation - how do we add a beloved starship that, however famous, no longer functionally exists by the time period of this mod? I'm pleased to say that we found a compromise that allows us to add her in a meaningful way that makes sense. The nature of that compromise will be revealed in due time.

Regardless, we're very happy to reveal to you all that the Constitution-class will finally be making her appearance in an Armada 3 mod.

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lordfrederickplays
lordfrederickplays - - 15 comments

I am not the one who said those words it was the other dev person I just was answering someone question on why with the little info I had.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

It's all cool, bro.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

Start at 2:50

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VasQuarde
VasQuarde - - 237 comments

Ah, the good ol' refit Conny. Treat her good, and she'll always bring you home.

This has got me wondering, I know Star Trek Armada has always been
about the TNG and Post Nemesis Era, but are there any ideas to
include an optional addition to the research tree to start from
the TOS era? Or even just cameo appearances of the TOS Conny,
Klingon D7, and Romulan Bird of Prey would be pretty cool.I think it
would be cool to build up from the classics all the way up to
Voyager and whatever else you guys have planned.

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Ambarenya Creator
Ambarenya - - 797 comments

There are no plans to do as such. It would cause the game to lose too much of its focus, which is the TNG to Dominion War/Nemesis era (not to mention the resource requirements would be far more than what is available). Any ships that you see outside of that range are merely there to represent rare anachronisms, they will never be implemented as primary fleet ships. The Connie-refit was included only because there is a good amount of evidence to show that there may have been a small number of them floating around as late as the mid-TNG era (considering also that ships of the same era still exist even as late as DS9/VOY). Connies will never be numerous, you will only ever see one or two of them at most.

If someone wants to work on an TOS era mod that replaces the factions (which one I believe was indeed started, but petered out), that's fine, but I think I speak for everyone here when I say that pure TOS ships will never appear alongside TNG ships in our mod (apart from vessels potentially extant in TNG).

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VasQuarde
VasQuarde - - 237 comments

Thats cool too, just wondering. Loving the direction of this mod, especially with The Final Frontier expansion to it. Can't wait for the next big update with the models and everything.

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SeraphimD_Kiryu
SeraphimD_Kiryu - - 386 comments

When I saw this, I was over came with despair and did the Darth Vader famous quote of NOOOOOOOOOOOO! then cried in the corner.

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Ambarenya Creator
Ambarenya - - 797 comments

Not a Connie fan?

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SeraphimD_Kiryu
SeraphimD_Kiryu - - 386 comments

Within it's main era I don't mind it. I know limited number of Connies were still around during TNG era. With their main roles being replaced by Excelsior and given the Miranda's versatility with it's many variants and cheap building and running costs compared to Constitution. I don't see it being useful during the CTA era.

For the crew cost and price of a refitted Connie you could create 2-3 Miranda class depending on variant and role you want it to play. That is why Miranda class were still around after so long, they were cheap and versatile that could be specialized into different roles. The Constitution as a class was just a jack of all trades then replaced by a better one.

The only way i could justify the use of Constitution in later eras is emergency situations where they de-mothball designs and get them running at a minimum.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

See my post above.

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SeraphimD_Kiryu
SeraphimD_Kiryu - - 386 comments

I am very curious as to what role a Constitution class would play in the mod. I did think maybe it is a diplomatic ship, used only for ceremony. Like the Klingon's diplomatic cruiser is quite old design itself. Also like in real life how HMS Victory is still listed as a commissioned ship as Flagship of the First Sea Lord, mainly for ceremonial purpose since it's now a museum ship.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

All I'll say is that you'll see. ;)

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SeraphimD_Kiryu
SeraphimD_Kiryu - - 386 comments

All that smiley face does is make me suspicious that I was close.. XD

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

Well, no, but that's not the point. The Final Frontier is Ambarenya's baby and he has long been a proponent of adding the Constitution. I'll let him have the pleasure of deciding what to reveal and when.

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SeraphimD_Kiryu
SeraphimD_Kiryu - - 386 comments

I do look forward to The Final Frontier it looks amazing. To be fair this mod is that impressive it could of stood up as it's own game if it could of been done.

Though secretly the Lost Years is the one I wanna play more simply because it has the Miranda variants... and I am a sucker for ships that have variants in a game.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

Dem variants, dough...

Hnnnnnggg!

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Maxloef1990 Author
Maxloef1990 - - 815 comments

Theyll make an appearance here :)

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Astartes_Marine
Astartes_Marine - - 146 comments

Yeah I'm really looking forward to the Lost Years too.

I just enjoy the idea of playing in that era. The Ambassador was in its prime, the Galaxy was the newest heavy hitter, there was no such thing as the Dominion, the Borg were still the relatively unknown boogiemen, shields were still worth a damn, no unnecessary plot wank over Bajorans and Prophets and such.

On the downside, no Defiant or Typhon.

Here's hoping the Connie shows up in theb Lost Years too. It'd be more reasonable to have it in the Fed roster at that point in time as opposed to the Dominion War era anyways.

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themasterrez
themasterrez - - 51 comments

You see if we paint it white and send it on the front lines it will act as cannon fodder and take the disruptor fire off the real heavy hitters.

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Tuskin38
Tuskin38 - - 367 comments

Ah I knew the 3D Arboretum was too good to be true.

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OrionSlaver Creator
OrionSlaver - - 3,767 comments

Fear not - Max has gotten pretty good at this.

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seperatedout
seperatedout - - 6 comments

I was hoping that in the latest mod there would be a sort of 'Era of ships' each faction starts with ships and technology from Enterprise or TOS, then move into TNG and then flow nicely into DS9/Voyager then we could choose when to decomission the constitution class but maybe have ships like the Oberth / Olympic / Strider / Yorktown oh I could go on!!! Maybe im just too hopeful...

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Ambarenya Creator
Ambarenya - - 797 comments

Not only would this be a logistical nightmare, but it would also seriously dilute the focus of the game (to the point of irrelevance). There will be no "Generations at War" - if you want that, check out a few of the mods for the old Starfleet Command games. It is true that you will see some ships from previous eras in TFF, but the focus of the current incarnation of the mod is solidly TNG/DS9/VOY era.

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seperatedout
seperatedout - - 6 comments

I like logistical nightmares hahahaha... just kidding. I loved stafleet command and playwf all 3 games... tbf ive played them all when it comes to star trek games. Right back as far as gameslike starfleet academy which i recently fkund on steam for £5 :-) I cant wait for rhe new update though... im literally going to explode when it arrives :-)

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CiderCollider
CiderCollider - - 12 comments

This thing had a big warp core that was basically guaranteed to go wherever star fleet needed their warp cores to go. There are ships that are so good that upgrading them unveils the next generation in design. The Constitution was just that good and saving costs on upgrades probably helped the Excelsior be so great despite its major technology demonstrator being a bust. Let's never forget that the Excelsior era was starting before a fleet ship was going to beat an Enterprise speed record.

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Ambarenya Creator
Ambarenya - - 797 comments

This is essentially the crux of my argument about the Connie - it's an old ship, but it was an "elite" design, making it less likely to be phased out due to so much effort being put into it and so much pride and prestige associated with it.

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CiderCollider
CiderCollider - - 12 comments

Agreed, I'd just like to add that if procurement works in Star Trek like it does in real life, the first in a production line is the first to retirement. That's just how material wears out today.

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Reacon11
Reacon11 - - 433 comments

With the connie coming in..
Maybe we'll start to see things like the Vesta class.

Perhaps, somewhere out in the frontier worlds there is an old, probably abandoned, section 31 outpost. And maybe, on that outpost there are three abilities. Perhaps one one is called research quantum slipstream, perhaps it umlocks the other two. And maybe, just maybe, those two are called "build Vesta" and "build slipstream science scout" (possibly based on the ship we see in voyager).
Just.. maybe..

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Ambarenya Creator
Ambarenya - - 797 comments

There will be no Vesta class.

The Connie you can make a clear argument for due to on-screen evidence. You can't do that at all for the Vesta, because it's on very shaky ground to begin with (beta canon at best because of Destiny, STO does not count as canon here, and personally just the fact that it's a popular STO design makes me want to avoid it). To put it in the game would be, to me, "excessive STO fan service" and wouldn't make much sense. We try to include only canon designs in the game, only adding in non alpha-canon ships if no class exists to fill a role (e.g. Federation dreadnoughts).

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themasterrez
themasterrez - - 51 comments

stick to canon but when you cant dont go pants on head insane about it. i mean you could add the chimera or the odyssey but what point would it serve other then to have the player say "oh those are ships from sto...arent they not invented yet or isnt sto noncanon?"

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VasQuarde
VasQuarde - - 237 comments

Lets not forget the Conny's hull wrecks at Wolf359. I don't
think they were front line ships, but Starfleet was scrambling
every nearby ship they had to defend against the cube. Starfleet
also wasn't a war orientated faction before the borg showed up.
And after the Dominion, Starfleet have been re-organizing their
defenses when they realized they were hopelessly weak (thats why
Starfleet was able to have such a big fleet in DS9 against the
Dominion). Its highly likely that they had a few Conny's in
service, just cause it was more cost effective against resources
to have a few relatively cheap Connie's and Excelsiors around
than a plethora of more expensive Ambassadors and Galaxy's.
Remember, its not TOO long after the TMP era when TNG began.
Conny's were probably late in their prime. Why do you think they
still kept using Excelsiors and Miranda's late TNG and DS9? Its
more efficient to use tried and true designs, rather than spend
tons of resources on new and expensive designs.

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Description

The old model shown previous was Made for Bridge Commander and was way to High detail for sins. New mesh is Made pure for sins.