S.T.A.L.K.E.R.: Way of the Wolf
It is August, 2011.
You are a S.T.A.L.K.E.R. in the Chernobyl Exclusion Zone.
Your name is Wolf.
Introduction: From the creator of Call of Pripyat: Redux comes the first total conversion modification for S.T.A.L.K.E.R.: Call of Pripyat, bringing the Southern Zone into the modern Call of Pripyat engine!
Setting, Storyline, Synopsis:
Way of the Wolf will be set prior to the events of S.T.A.L.K.E.R. Clear Sky, prior to the Great Emission that radically changed the look of the Zone. The Southern Zone will form the basis of the mod, with the player taking the role of everyone's favourite rookie-trainer, Wolf, in his slightly younger days. Familiar locations such as the Cordon, Agroprom Research Institute and Rostok are making a triumphant return!
Corrupt Ukrainian army officials trade with illegal Stalkers at the border of the Zone of Alienation, selling surplus military supplies under the table to make cash on the side. Largely tolerant of Stalkers, regular soldiers will not fire upon them unless provoked. The same cannot be said for Spetsnaz units sent deeper into the Zone.
The fanatical Monolith faction have very recently left for the Zone's centre, and sightings have been seen of roving members returning from beyond the Barrier highly agitated and hostile.
The Clear Sky faction is yet to reveal itself to the world - its home in the Great Swamps is as yet inaccessible thanks to large amounts of anomalous activity.
Way of the Wolf will be a largely free-play gameplay experience, utilising the side-mission system of Call of Pripyat to great effect. Other benefits of the new engine include:
Anomaly Zones and detectors for artifact hunting.
Weapon and suit upgrading.
Improved NPC and AI behaviour.
Improved graphics and performance.
Much, much more.
This news article is just a general announcement, more information will follow in the near future!
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like S.T.A.L.K.E.R.: Way of the Wolf. We love games like S.T.A.L.K.E.R.: Call of Pripyat that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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