Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

TheBearBlaster says

3/10 - Agree (39) Disagree (7)

An excellent attempt to create a real zone of exclusion, but when you set goals that high expectations are even higher. This is not a difficult mod, this is a PUNISHING mod. Let me explain that difference, Dark Souls is difficult, but everything follows the rules the player does, i.e. the difficulty isn't due to cheap factors designed solely to make life hard for you, it's beacuse you are having to outfight and outwit equals in terms of power and ability. In misery that isn't the case, enemy humans soak up more bullets than you, run farther than you carrying more equipment, suffer no environmental hazards, and apparently think 5% of an items value is a fair price. Even early missions meant as tutorials in the vanilla game are nearly impossible without basically sitting around hoping people die on their own so you can loot them, or that 2 boar won't murder you in the first 30 seconds of the game. All this for the sake of "realism" and there are such gaping holes in items and weapons it's a little insulting that the development team made those mistakes, numerous firearms use incorrect models (FAMAS, AEK 921) or are chambered for the wrong ammunition (Mosin Nagant, STG 44). For this mod to fail not only in delivering a satisfying gameplay experience but in the only possible redeeming factor of the game is unacceptable, uninstalled until some MAJOR improvements are seen.