Spirit of Half-Life (SoHL) is a modified game engine for Half-Life 1 modders that includes many new things not seen in the original Half-Life engine by Valve. This includes reflections, mirrors better lighting, weather like moving clouds, rain, snow, and fog. Physics capabilities like picking up objects and dropping them, or when some thing explodes objects go flying off in the direction.
Finally, a new update.
Download Link: Moddb.com
Changes in v0.5:
Changes in v0.4:
Known Issues
Some news about new version of Spirinity and SpirinityOP4.
Several bugs in the game have been fixed. Fixed missing files in the game. Follow the instructions in the read me file. Good games.
Download Links for SoHL have been completed! Some versions don't have the source code but that's OK for now.
Well when it comes to features SoHL has a lot: -weather effects -lightning -reflections -physics -supports advanced rendering (code it yourself) -supports...
Xash XT toolkit ("old Xashmod") when it was still a funny mix of HL and Unreal with a bit of Quake 2 code.
WARNING: REQUIRES OPPOSING FORCE A buggy trial of OP4 merge. Buggy but works. Will be very clean soon.
This is obsolete. You can find the latest releases and source code on the summary page.
This is the second release of the Spirit + Trinity project of mine. Yay!
Is it compatible with Xash3D?
Yes it is.
What is the latest SoHL that has working env_fog entities?
the 5,
Can you make the source code of it but for Visual Studio 2017?
How do you pick up boxes in Half-Life android with this port?
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I cannot install this for the life of me.
Nobody is of any help in previous comments to other people who asked this.
Extract the zip file and move the "Spirit" folder to C:\Program Files\Steam\Steamapps\Common\Half-Life
Be sure to restart Steam, it will show up in your library.
The alien grunts attack sounds are broken no mater what version I use.