Spirit of Half-Life (SoHL) is a modified game engine for Half-Life 1 modders that includes many new things not seen in the original Half-Life engine by Valve. This includes reflections, mirrors better lighting, weather like moving clouds, rain, snow, and fog. Physics capabilities like picking up objects and dropping them, or when some thing explodes objects go flying off in the direction.
Xash XT toolkit ("old Xashmod") when it was still a funny mix of HL and Unreal with a bit of Quake 2 code.
WARNING: REQUIRES OPPOSING FORCE A buggy trial of OP4 merge. Buggy but works. Will be very clean soon.
This is obsolete. You can find the latest releases and source code on the summary page.
This is the second release of the Spirit + Trinity project of mine. Yay!
Bugfixed Spirit of Half-Life 1.2 version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
Spirit of Half-Life 1.2 port. You can use this launcher to run some SoHL-based mods. Just copy mod folder to folder where is 'valve' located and add parameter...
Full port of SoHL version 1.2. You can run mods that based on vanilla Spirit of Half-Life. NOTE: TO RUN THIS MOD, YOU MUST INSTALL XASH3D ANDROID FIRST.
SoHL v1.8 Alpha 1, compatible with visual studio's 2010.
SoHL v1.8 with source code and its compatible with visual studio 2008!
SoHL v1.8 is the latest version of SoHL but now with the source code!
SoHL v1.2 with source code finally found by tnk_x5000
SoHL v1.8 is the latest version of SoHL but no Source Code yet
SoHL v1.7 with Source Code fully included this version
SoHL v1.5 with no Source Code is highly recommended because of its stability and numerous features.
SoHL v1.5 with Source Code is highly recommended because of its stability and numerous features.
SoHL v1.0 Skeleton - this version has no source code.
SoHL v1.0 Source Code is the the first SoHL version out of beta.