The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
Yay the Bar is back.
Whats with the weird hand motion while sprinting. Thats gonna be hard to get used to. :D
Another thing, was it just me or smth happened with the duty exosceleton guys leg before you turned on the flashlight.
Oh and will the guy have any missions or he is gonna sell stuff only.
Plus I wanted the famous "Get out of here stalker". :D :D
I liked the new animation, more realistic if you think of how people sprint. Wonder what it will look like with a 2 hander.
Yeah why the hell did SoC Complete 2009 cut the damn Get out of here Stalker? I didn't even know about it until recently lol.
From witch mod is this video?
Get out of here stalker, it's from 'this' mod.
Is it from mod in progress?
its from THIS mod....lol
GenezisO Yes it is from the work in progress, version 0.45.
It looks great 2 questions, Your wearing no helmet was that because of the hud for the vids sake and secondly you did not enter the Duty generals area or the bar are they all like Shoc? As in are the same players there and will they both have quests\tasks ?
I almost never wear a helmet or gasmask, if you watch the arena video (where you are given 'random' equipment for each fight) you will notice that I take it off right away. I just don't like them.^^
The bar is pretty empty during daytime so I didn't go there.
Surely there will be a lot of questgivers in that area, where else would they hang out?^^
I can see what you were trying to do with the distant shouting noises, but I honestly dont like it. But I do love the progress, and the running animation is just f*cking peachy!
The shouting noises come from the arena, they were in ShoC as well. But I will reduce the radius in which they can be heard because I also find them very annoying.^^
why are there bandits in the bar?
I take it bandits are semi-neutral like in Zaton.
Nice, but I think the background noise does not fit to the location. Sounds to much like a big market full with hundred of peoples.
Whoa...! I think I know kung fu now!
All in on mod the mixture of styles of 3 stalker games is superlative