The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
watch in HD: Youtube.com
Maginificent work!
nice avatar
Nice, can't wait!
Damnit, now you've made me want to go back and haul out my gamedata that has this map. Where's my CoP CD?
This and Skyrim are the 2 most important things I must play before I die. This video made me wet my pants a little.
hm... Skyrim... when does the PC version come out? Will probably keep me from modding for a while.^^
Nov 11th. :)
Glad to know Im not the only one who had to change his undies after watching this.
This looks really good and the scale of your mod is huge!
Looking forward to seeing where this goes
Nooooo! Why did you tell him when Skyrim is coming out? We'll never see him again!
Don't worry, we'll all be on it too so not like we'll care. :P
Looks good so what mod is this already in? Or is it not in any yet. I was just wondering from what Fluffy said. I've just been playing with Links Cop Solyanka which I found earlier they had an interesting idea of having the Seva using changeable helmets. Also whats Skyrim anyone?
It was released as a preview of what AMK2 would have looked like if the team hadn't quit. Skyrim = the Elder Scrolls 5
Awesome!
Very nice work :)
absolutely breathtaking
Is this a new map, or a build 1935 map? It doesn't seem to familiar
Wow dude, that's some awesome work! So is the map done then? Or what do you still need to do on it?
Monolith is callin' me...
that monolith outpost is more than beautifull , good work, this mod and lost alpha mod are my best watching list for stalker game.
It's about 80% done, there are already some key NPCs like barkeepers, medics, traders and such but it's still missing some quests and anomaly fields, also AI movement needs to be refined.
That is awesome...
vehicles will be drivable, cuz i see that they have the headlight on, and it would be great to drive them, or even to shot the 30 mm gun of the BTR!:D
nope, vehicles won't be drivable. There's only one level (Darkscape) where driving a vehicle would make sense at all. You're the second one who makes this assumption because of the headlights. Level objects can have lightsources, too.
This is absolutely WONDERFUL! The level of detail you've pulled off here is top-shelf. This is worthy of being included with the retail game.
I'm simply stunned.
It's just me or the withe chopper at 2:00 it's oversized?
its good but nothing cant beat originla Shadow of Chernobyl i played that game in 2006 or 2007 but i couldnt pass the first mission because i was liitle kid thet in 2011 i complete it on master for the first time and is really scarry and its best mod is LURK