Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

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jamespizzurro
jamespizzurro Aug 3 2009, 3:46pm says:

It's been a while since I've made one of these. =P ... feel free to follow along with the preview chronologically by reading the description to the top-right of this page.

Thanks and enjoy. =)

+1 vote     reply to comment
Emil_4444
Emil_4444 Aug 3 2009, 3:51pm says:

Can't start it .. it says Video not found :/

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 3 2009, 3:52pm replied:

Be patient. That just means the video is processing. I only just uploaded this, you know. =P

+1 vote     reply to comment
Emil_4444
Emil_4444 Aug 3 2009, 4:09pm replied:

Ah hehe sorry x)

+1 vote     reply to comment
DangerousCat
DangerousCat Aug 3 2009, 3:55pm replied:

same here

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 3 2009, 4:06pm replied:

Looks like it's fully functional now.

+1 vote     reply to comment
Emil_4444
Emil_4444 Aug 3 2009, 4:13pm says:

Awesome ! I'm still playing the one thats out .. and now this ! :O It's gonne be awesome ! love the mod ! I think this is the best zombie mod for half-life 2 ;)

+1 vote     reply to comment
Kys
Kys Aug 3 2009, 4:13pm says: Online

1. I think sniper zoom very little. I mean when use optical sight.
2. When player use optical sight, nightvision must be disabled. Realism ^^
3. And make new idle anims for weapon! This is optional but with idle anims it's be looks better.

+2 votes     reply to comment
jamespizzurro
jamespizzurro Aug 3 2009, 4:24pm replied:

1) I'll look into doing this. You're right.
2) Good idea. I'll implement that as soon as possible.
3) It already has idle animations. They're quite prominent, too...maybe not in this video, but in general.

+1 vote     reply to comment
Christopher.Mathes
Christopher.Mathes Aug 3 2009, 4:18pm says:

Looks great Echo :)

+1 vote     reply to comment
Armageddon104
Armageddon104 Aug 3 2009, 4:39pm says:

Who deleted my comments? I just said the video looks awesome and remove the FPSBanana hands. Now I'm at the bottom of the comments and not at the top... :(

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 3 2009, 4:43pm replied:

Not sure. You're positive you submitted it? In any case, we probably won't have the time to replace the hands before release. They have been modified though and will be phased out as soon as possible.

+1 vote     reply to comment
Armageddon104
Armageddon104 Aug 4 2009, 1:36pm replied:

BTW is the map contest over? I am half done with a map I was making for it.

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 4 2009, 7:41pm replied:

Aye, the deadline was July 15th. You can always give it to us anyway when you're done and we'll see if it's v1.50 material. =)

+1 vote     reply to comment
Sk!n-E
Sk!n-E Aug 3 2009, 6:04pm says:

Looks nice, especially the zoom for the iron sights.....but the night vision was a little to green for me.

+1 vote     reply to comment
azultain
azultain Aug 3 2009, 6:22pm says:

nice i hope this version coming very soon

+1 vote     reply to comment
killerbanjo
killerbanjo Aug 3 2009, 7:56pm says:

Lookin good

+1 vote     reply to comment
BathrobeHero
BathrobeHero Aug 3 2009, 8:15pm says:

*sniper is awesome, the scope isnt
*secondary fire for melee looks a bit overpowered
*zombies should colide with the player

+2 votes     reply to comment
jamespizzurro
jamespizzurro Aug 3 2009, 8:41pm replied:

The scope is much better than before, to be honest. It's also far more realistic. Keep in mind the video was shot in widescreen, so the visible part of the scope will be larger for lower resolutions, though you won't see more of the map or anything even at those lower resolutions.

The secondary fire isn't very overpowered at all. It does only around five damage, and pushes a single zombie back a few feet. If anything it's a bit underpowered, in my opinion.

Zombie NPCs already do collide with the player in v1.50 and in this video. Player zombies do not (not seen in this video).

+1 vote     reply to comment
Mr.John
Mr.John Aug 3 2009, 8:53pm says:

what I wish for... Sleeves that maches the character and bether push anims. Didnt really see the scope well. but its prolly bether. sniper reminds me of an m14..
Other than that GW!

+1 vote     reply to comment
RocKRebel
RocKRebel Aug 4 2009, 1:11am says:

I really hope you make custom zombie animations

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 4 2009, 9:15am replied:

We probably won't have time to do this for v1.50. However, it's on our list and we'll get to it soon enough.

+1 vote     reply to comment
freredarme
freredarme Aug 4 2009, 3:09am says:

Now the mod is very awesome, good job team !

0 votes     reply to comment
wazanator
wazanator Aug 4 2009, 8:40am says:

Looking good :)

I personally think its kind of bad that you don't have to aim in order to even use the sniper rifle (you just point and shoot when there close it looks like)

The secondary attack for the melee weapons looks like it pushes zombies back to far.

Other then the above the map looks good and so does the night vision.

+1 vote     reply to comment
freejrs
freejrs Aug 4 2009, 9:31am says:

Iron sight zoom function looks good. :-)

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 4 2009, 11:07am replied:

In v1.50, aim down the sights (MOUSE2) and press zoom (Z) for that effect. Glad you like it. =)

+1 vote     reply to comment
Third.Eye
Third.Eye Aug 4 2009, 4:52pm says:

Whoever did the scope overlay doesn't know about how the scope's optics with the even the least of light you still could see through as if it was brighter.

+2 votes     reply to comment
Rghol5212
Rghol5212 Aug 4 2009, 11:37pm says:

very nice job Echo ^.^. love the new zoom.

+1 vote     reply to comment
crazyb2000
crazyb2000 Aug 5 2009, 5:53am says:

I could die because of this video. in a good way.

+1 vote     reply to comment
NearScope
NearScope Aug 6 2009, 10:45am says:

This is my first time I ever downloaded this,so I didn't know ANYTHING about this game. Until I saw the videos though. :D

Nice work.

+1 vote     reply to comment
jamespizzurro
jamespizzurro Aug 6 2009, 1:16pm replied:

Thanks. =D

Just keep in mind these videos are previews for v1.50, and the latest public version current available is v1.40. v1.50 will be released to the public late August, early September.

+2 votes     reply to comment
marksman52
marksman52 Aug 7 2009, 1:21pm says:

amazing sniper models dude AMAZING

+1 vote     reply to comment
marksman52
marksman52 Aug 7 2009, 1:23pm says:

and nightvision is a SUPER improvement

+1 vote     reply to comment
Danboe
Danboe Aug 11 2009, 9:47am says:

Nice to see all the new stuff in motion!

+1 vote     reply to comment
314
314 Aug 15 2009, 10:20pm says:

love the music

but the game play looks slow and the weapons clunky

+1 vote     reply to comment
Shoto
Shoto Aug 28 2009, 6:42pm says:

would be cool if you could like cut peices of the zombie off like arm head leg foot ect

+1 vote     reply to comment
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Description

AGENDA for this developer preview (chronological):

* New sniper.
* Improved scoreboard.
* New secondary attack for all melee weapons.
* Improved zooming functionality.
* Improved nightvision effects.
* Quick tour of newly submitted contest map zms_sv_remains, by Samuli "SJ" Jääskeläinen.

Thanks for watching and enjoy. =)

Video Details
Type
Promotional
Date
Aug 3rd, 2009
Length
03:00
Filename
august3devpreview.mpg
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