Hey there, I'm James Pizzurro, probably known to you as 'Grey Echo' or 'madkowa', if at all. I specialized in programming for the Source engine under the now defunct Agent Red Productions, but I did some compiling, mapping and animating work from time to time too. I was also an occasional guest host for Podcast 17.

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Source Developers

Source Developers

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For people and teams developing mods and games with Valve's Source engine.

Desura

Desura

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Desura is a community driven digital distribution service for gamers, putting the best games, mods and downloadable content from developers at gamers...

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Podcast17

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Podcast 17 is a weekly podcast that covers the latest news, reviews, interviews, gossip, rumours, websites, maps, mods, media releases and anything else...

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Agent Red Productions

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We are a small but international game development studio comprised of both casual modders and aspiring game developers, all of whom are volunteers. Under...

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TheRocketeer96
TheRocketeer96

Hey just letting you know that one of your Studio Members is taking over the Development of Contingency.

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PunishedLamia
PunishedLamia

Please come back, we miss you James! ;_;

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jamespizzurro Creator
jamespizzurro

Apologies, but I remain busy with my other endeavours. I'm afraid my Source engine knowledge isn't what it used to be either. That said, I wouldn't be against crowd-sourcing the money required to get one of ARP's mods greenlit on Steam...

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PunishedLamia
PunishedLamia

Since you shut down agent red productions, does that mean you're done with modding?

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jamespizzurro Creator
jamespizzurro

For now, yeah. That's not to say I won't return to it in the future, but I'm rather busy these days doing other things. I exhausted most of my modding ideas for the time being anyway, though it would be nice to restart work on existing ARP projects someday.

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jamespizzurro Creator
jamespizzurro

It is with a heavy heart that I announce the indefinite closing of Agent Red Productions. Please read on @ our website for details: Agentredproductions.com

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Bioko
Bioko

Well you are the guy who get me into the modding ! Do you remember when I was asking you if I could use the source code of Headcrabd Hunter 2 ?!

Give a look to my mods ! Moddb.com

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woookieee
woookieee

come online in steam when u are online >:(

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woookieee
woookieee

come online in steam when u are online >:(

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Latest tweets from @agentredprod, @jamespizzurro

RT @faizsays: I wrote abt @RailTransitOPS' real-time monitoring of #wmata and how it helped during last wk's fire. Give it a read: Wpo.st

May 1 2016 by jamespizzurro

@Metrorailinfo">.@Metrorailinfo doing a good job with RD line updates this morning following CSX derailment. #WMATA T.co

May 1 2016 by jamespizzurro

Line-specific accounts are actually ready now, but they're untested (you've been warned): T.co T.co

Apr 29 2016 by jamespizzurro

In a world of @unsuckdcmetro vs. @MartinDiCaro, bet on @wmata. #WMATA T.co

Apr 28 2016 by jamespizzurro

Our official website has shut down indefinitely, but you may continue to visit us on ModDB or at my new website,... Fb.me

Nov 1 2012 by agentredprod

It is with a heavy heart that I announce the indefinite closing of Agent Red Productions. Please read on: Fb.me

Aug 13 2012 by agentredprod

Contingency - a cooperative wave defense first-person shooter for the Source engine based in the Half-Life 2 universe. Fb.me

Jan 17 2012 by agentredprod

Contingency has been updated to v0.1.5! Fb.me

Jan 7 2012 by agentredprod

Contingency v0.1.0 Released news Fb.me

Dec 31 2011 by agentredprod

RT @ModDB: Contingency for Half-Life 2 has entered public beta just in time to reign in the new year. Try it out today! Moddb.com

Dec 31 2011 by agentredprod

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