Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.
AGENDA for this developer preview (chronological):
* New Agent Red Productions map: zms_inf_plague, by Ryan Gaston (Stubby).
* New weapon: the double barrel shotgun.
* New creeper NPC animations (WIP).
NOTE: The map is Infection, but I used zombie NPCs and the Survival gamemode to demonstrate the power of the double barrel shotgun.
ALSO NOTE: The radar position on the HUD will NOT be the final position for v1.50.
Thanks for watching and enjoy. =)
NOTE: The map is Infection, but I used zombie NPCs and the Survival gamemode to demonstrate the power of the double barrel shotgun.
ALSO NOTE: The radar position on the HUD will NOT be the final position for v1.50.
Looks good. But i dont like double barrel skin. :/
Add phong, i think with this it's will be looks better.
It already has phong, actually. All of our custom weapon models and skins do.
YEAS!!
Yeah the double barrle model needs to have two barrels not just one with a bump in it. And add some metal strap rights to hold the barels together.
Perhaps, but there's no way we'll be able to get that done in time for v1.50, so you'll have to take it the way it is for now. =P
OH MY GOD that is crazy stong
damn that shotgun looks nice :D
that reload for the shotty is great nice work
Thanks. Worked hard on the animations since I knew they'd pretty much make or break the weapon. =)
Wow that looks amazing
(buried)
So... when will the fast zombies have an animation that isn't stolen from HL2?
Do you even know what a mod is noremakk. stolen? this is a mod on the source engine and why do you think using hl2 animations in this mod is stealing.
This is a mod for the Source engine, so we can do whatever we like with content that is provided to us by Valve. Eventually I do plan on replacing the animations for all zombie NPCs, but in the meantime we are completely in our legal rights to use HL2's zombie animations, so get the **** out. =P
he has a point, we will eventually replace them. no worries.
Do you ******* know what a mod is you *******?
mmm The dual barrel there. It wasnt so nice as your other models. Kinda wierd and I thought that dual barrels looked different. But you put your hard work in it. GW!
Omg, I wanna play oO
James you did a sweet job of animating the shotgun.
Thanks, and nice texturing job, sir. =)
well it wont be fixed for release I do hope you plan on redoing the shotgun skin sein as it just looks like 1 large barrel with like dent going down barrel be good for your next release
coming soon... how sooN?!!!!!!
Very soon. This week or next week for sure. No doubt about it. =D
i love shotguns :D
There are plenty more to come. ^_^ ... muahahaha...
it is so awesome the music, the double barrel I WANT IT
The shotty is SEXY, my brothas.
just a comment, umm it seems like most of the maps so far are totally outdoors or feature a small indoor area (in-comparison) are any purely indoor maps on their way?
there happens to be quite a bit of indoor on this map actually.
but there are quite a few indoor maps. the fact is zombies have a greater chance of killing you when your outside, its a more fun really.
awesome music!