Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

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Report RSS Character Development Hard at work (view original)
Character Development Hard at work
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[Q]uik
[Q]uik - - 458 comments

the left ones chest looks really weird aswell as the chest and what i can see the back is bad too, legs and head is fine =P dunno about the arms though... possible a total remake of it would be good? =P right one looks cool tough, maybe make him acually not look like he had eating problems before he died? =P (goes for lefty too)

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Lazy6pyro
Lazy6pyro - - 501 comments

It's the same model for both left and right. It's just right has the normal maps applied.

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AlCool
AlCool - - 3,112 comments

The model really needs a lot more work before the normal is applied. A solid foundation is key to character modeling.

The left one looks normal smoothed, and seems to have very low attention to detail. Every vertex should have a purpose, and not simple be there for a normal map. Normal mapping is the FINAL step.

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Gnom-the-Gman
Gnom-the-Gman - - 2 comments

Looks Like Raziel from Legacy of Kain :Soul Reaver, Dont you think?

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Description

Here are some sneak peeks into whats been going on as far as character development for Situation: Outbreak.

All work is still subjected to change and all should be considered a WIP until posted as finished product.

Enjoy!