Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

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Report RSS Character Development Hard at work (view original)
Character Development Hard at work
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chris_sloany
chris_sloany - - 2,830 comments

looks awesome!!

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figalot
figalot - - 795 comments

the legs on the 1st 2 are too big

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P4TRICK
P4TRICK - - 526 comments

only look at the last, its the lowpoly versions :P and then the finaly work with normal map

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cheesyattack
cheesyattack - - 165 comments

(buried)

Looks like a piece of ****, horrible model, i hope the guy who made this dies in a ****** fire place.

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verdprudii
verdprudii - - 253 comments

Cheesy don't you have anything better to do than flame this mod in every image? Seriously go **** yourself cheese

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AlCool
AlCool - - 3,112 comments

There needs to be a lot more attention to detail in the anatomy. The musclework is weak and seems to be 100% dependent on the normal maps to make look even half decent.

I can tell the normals have been softened on the models due to the dark artifacts in the low poly pants. It feels like the only detail has been given to the head and hands, which really make it look weak as a character model.

How low are the polycounts on these characters? You should be worried HEAVILY about the silhouette of your low poly versions, or the normal map simply looks forced and wrong.

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Description

Here are some sneak peeks into whats been going on as far as character development for Situation: Outbreak.

All work is still subjected to change and all should be considered a WIP until posted as finished product.

Enjoy!