Deus Ex is one of the best PC games in history, but even it isn't without its faults and shortcomings. Shifter addresses these and then some. Unused game content, buggy scripted events, several completely useless items, and certain design choices that can only be described as "annoying", all fixed (or at least "improved") by this little mod. I started Shifter in 2002 to fix just one of the latter -- the fact that weapons equipped with a laser sight won't turn it on automatically -- and the project has expanded exponentially since then. A few new weapons, some additional uses for existing items, new augmentations, and several fixes for existing Deus Ex bugs all exist in Shifter, along with a new multiplayer component. The mod is so popular it's been featured in Game Informer's July 2007 edition of Mod World; how many Deus Ex mods can say that? (only 3, to be specific) Shifter: "Removing the suck from Deus Ex" since 2002.
Beta #7 has officially dropped. Once you good people to bugtest it for me I can officially release v1.8. Huzzah!
Posted by Y|yukichigai on Jan 30th, 2008
The countdown to v1.8 officially launching has started. I've completed everything I really wanted to in this version, so the rest is up to you. Except for a few minor changes (compatibility with external texture packs, mostly) BETA #7 is everything I want v1.8 FINAL to be, barring any bugs you come across of course.
As per usual, a brief summary of what's new in this version:
The download for the latest beta can be found here: Savefile.com. You should also check my Savefile Project Folder later, as I may upload an early version of the optional texture support pack sometime today.
-- The Shifter Tieam
UPDATE: BETA #8 is out after fixing some quickly-reported bugs. There is one bug I know of in it which can be ignored: no delay on the recharge time on repair bots. Report any other bugs to me.
UPDATEx2: BETA #9 is out. A few more bugfixes and a couple of minor adjustments per user feedback. Test it and let me know what's what.