Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!
New gameplay video in slick 60fps, and new menu backgrounds to admire while you adjust you adjust your game settings.
A new and exciting place for the community to yell incoherently about Shaft, and Half-Life's early years!
More things have happened since the last one. Who would of thought.
A good ol' general update showing some progress you may have seen, and talking about the future because we are partly physic.
We've been working our bums off, so expect a release new sometime this summer.
Shaft and Arrowhead merged, sharing content, open source, scratching each others backs, textures, map(s) hopefully coming soon, more to release later...
Shaft is still 50% done. We are lacking members and especially a somebody who can code in AI and custom weapons. Also anyone else who wants to contribute...