Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!

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Programming Progress 02

Programming Progress 02

News 27 comments

The next installment in the series of videos where I show you what I accomplish when I stay up to extreme hours of the night.

Programming Progress 01 [Progress Update #3]

Programming Progress 01 [Progress Update #3]

News 32 comments

It’s a long overdue update to show what major feats have been happening over the past 6 months. Featuring a new video, and me droning on about what...

Shooting up monsters in 60fps!

Shooting up monsters in 60fps!

News 21 comments

New gameplay video in slick 60fps, and new menu backgrounds to admire while you adjust you adjust your game settings.

Progress Update #2

Progress Update #2

News 7 comments

More things have happened since the last one. Who would of thought.

Progress Update #1

Progress Update #1

News 8 comments

A good ol' general update showing some progress you may have seen, and talking about the future because we are partly physic.

It's About To Go Critical This Summer!

It's About To Go Critical This Summer!

News 8 comments

We've been working our bums off, so expect a release new sometime this summer.

SHAFT-ARROWHEAD MERGE

SHAFT-ARROWHEAD MERGE

News 6 comments

Shaft and Arrowhead merged, sharing content, open source, scratching each others backs, textures, map(s) hopefully coming soon, more to release later...

Come help out SHAFT!

Come help out SHAFT!

News 5 comments

Shaft is still 50% done. We are lacking members and especially a somebody who can code in AI and custom weapons. Also anyone else who wants to contribute...

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