Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!

Posted | Game Title | Author
Shooting up monsters in 60fps!

Shooting up monsters in 60fps!

Mar 19, 2015 21 comments

New gameplay video in slick 60fps, and new menu backgrounds to admire while you adjust you adjust your game settings.

New Community Forums!

New Community Forums!

Jan 27, 2015 3 comments

A new and exciting place for the community to yell incoherently about Shaft, and Half-Life's early years!

Progress Update #2

Progress Update #2

Dec 4, 2014 7 comments

More things have happened since the last one. Who would of thought.

Progress Update #1

Progress Update #1

Aug 29, 2014 8 comments

A good ol' general update showing some progress you may have seen, and talking about the future because we are partly physic.

It's About To Go Critical This Summer!

It's About To Go Critical This Summer!

Mar 22, 2014 8 comments

We've been working our bums off, so expect a release new sometime this summer.

SHAFT-ARROWHEAD MERGE

SHAFT-ARROWHEAD MERGE

Oct 13, 2013 6 comments

Shaft and Arrowhead merged, sharing content, open source, scratching each others backs, textures, map(s) hopefully coming soon, more to release later...

Come help out SHAFT!

Come help out SHAFT!

Aug 18, 2013 5 comments

Shaft is still 50% done. We are lacking members and especially a somebody who can code in AI and custom weapons. Also anyone else who wants to contribute...

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Half-Life Icon
Game
Half-Life
Developer
Freeze!
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Official Page
Steamcommunity.com
Release Date
TBD
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