ScoreDoom makes playing & re-playing Doom wads more fun in both single-player and multi-player co-op, without changing the standard Doom game-play and feel. ScoreDoom is built from the modern sourceports GZDoom & Skulltag, so it has modern OpenGL graphics and client-server architecture. It adds an arcade style scoring system to Doom. Points are primarily scored when shooting/killing monsters, achieving map objectives, finding secrets & map items in the quickest time possible. Points are also scored in many other fun ways, like chaining kills together in a short time, causing extreme (gibbage) deaths, heck, even blowing up barrels gives points etc. There are high score tables you can set locally, or take on other players across the world on the global online high score leader-boards! Else take on other players around the world directly in competitive online co-op mode! ScoreDoom also has an Add-on Pack that adds up to 300 new Doom-like enemies, many new power-ups and other cool stuff.

Description

Final version of ScoreDoomST version 97c2R5h.

Preview
ScoreDoomST 97c2R5h
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eviltechno
eviltechno - - 502 comments

mod for multiplayer and coop - not working for zandronum. Ok

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Nick357r
Nick357r - - 112 comments

Is this an Addon for the other larger file?

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ddraigcymraeg Author
ddraigcymraeg - - 48 comments

this is an old sourceport and mod, made from the original Skulltag 0.97c2 source release, which came out just before skulltag forked into Zandronum.

It is separate from Scoredoom, the other sourceport and mod, which was based on gzdoom source code. To be honest, if you have some 2-4 friends to coordinate with setting up the host/connections, playing multiplayer competitive co-op in Scoredoom is more stable than in ScoredoomST, if you are playing with the add-on packs and with wads like hell revealed.

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