Return of Zombie Ops Mod 0.5.017 Beta Release, public Version.
Return of Zombie Ops is a zombie modification for Call of Duty 4, it features content from World at War and Black Ops zombie mode aswell as from Modern Warfare 3 survival mode. It's set slightly in the future with some weapons from Black Ops 2 aswell as from Modern Warfare series.
Since I don't have enough space here anymore I removed the description, also I'll not upload every single piece of content, screenshot etc. here anymore. Of course news and downloads will still follow. The full description and the details about the mod can be found on our website
Any content I think is good enough, big enough or whatever will get a video on my YouTube channel
3aGl3s YouTube Channel
For small Updates, Patch airing time etc. I'll use my twitter
3aGl3 @ Twitter
# 3aGl3 - Head developer, Ideas, Scripting, 3D Modelling, FX, Sounds
# Lefti - Scripting, 2D & Texture, Ideas, Community Leader
# ParadoX - Main 3D Artist
# Rider18 - AH-6 Model, CarePackage base Script, ...
# Sanya - 3D Modelling and Animating
# T-Max - Type-95 (featured in 0.5), M1216
# Red Beret - SCAR-H (featured in Version 0.5)
# =|SF|= PhoeniX - AUG H-BAR (featured in 0.5)
# bear - Flamethrower (featured in 0.5)
# rednose - Mapping
# DeltaBoss - Mapping
Hey everyone, I got two new things for you, let's get along with them step by step.
We moved to a new server and so the IP adress of the server obviously changed, the old server will be down during the next few days/hours.
The new server is available here:
Also there will be a patch for the current v0.5, we think this is necessary after all the bug reports you guys gave us. This patch will not yet include any of the features trickling down here during the last weeks, it will focus on bug fixing and custom map support. In v0.6 there will be a lot of things done way different, not only to provide a smoother running system but also to prevent hackers.
That includes that the shops will be loaded different, blockers being present in the maps ("Open door [Cost: 1000]") and much else.
To make maps compatible with every version of the mod we decided to change the scripting base for the mappers now, before there are a whole lot of custom maps for the RoZo mod.
Further details and the update will be released during the next weeks.
Latest tweets from @_3agl3_
#RoZo small video of the new menus will be out soon
Apr 10 2013, 7:08am
@CallofDuty Kenedy(BO), Nixon(BO), Unnamed (MW3) and Bosworth(BO2)
Feb 18 2013, 1:49pm