A list of server running the RoZo 0.5 can be found here



Return of Zombie Ops is a zombie modification for Call of Duty 4, it features content from Black Ops Zombie mode as well as from Modern Warfare 3 Survival mode and Ghosts Extinction mode. It's set slightly in the future with weapons from Ghosts, Black Ops and Modern Warfare series.

For infos about 0.5, a forum to discuss the mod and other things visit:
Mod-team-germany.de

Main features off the mod

  • Different Zombie (PvP and PvE) Gamemodes
  • A big arsenal of new weapons
  • Character customization
  • New rank system with 10 Prestige ranks
  • Challenges for extra money, XP and items
  • Skill trees for a more personal character

Setting & Background

In RoZo a military special force tries to get control over the zombies outbreak that started by accident in a testing laboratory. You take over the role of one of the field soldiers, you have to face the zombies armed with anything that's available. The HQ will send you objectives and support during the mission.


Weapons

Assault Rifle
Optics

  • Iron Sight
  • Reflex Sight
  • EoTech Sight
  • ACOG Sight

Accessories

  • Suppressor 
  • Muzzle Break
  • Grip

Modifications

  • Semi-Auto
  • FMJ
  • Extended Magazines
  • Rapid Fire

Weapons

  • M4 (Integrated Grip)
  • AK-12
  • SA-805
  • Remington R5
  • FAD
  • G36C

Submachine Guns
Optics

  • Iron Sight
  • Reflex Sight
  • EoTech Sight
  • ACOG Sight (maybe something else here)

Accessories

  • Suppressor

Modifications

  • FMJ
  • Extended Magazines
  • Rapid Fire

Weapons

  • MP5k
  • Vepr
  • CBJ-MS
  • Bizon
  • P90
  • AK74u

Shotguns
Optics

  • Iron Sight
  • Reflex Sight

Accessories

  • Slug

Modifications

  • Extended Magazines

Weapons

  • FP6
  • USAS-12
  • Jackhammer

Light Machine Guns
Optics

  • Iron Sights
  • Reflex Sight
  • EoTech Sight
  • ACOG Sight

Accessories

  • Grip

Modifications

  • FMJ
  • Extended Magazines 

Weapons

  • MK46
  • AUG HBAR
  • M60E4
  • L86 LSW

Sniper Rifle
Optics

  • Scope
  • ACOG Scope
  • V-Zoom
  • Iron Sights

Modifications

  • FMJ
  • Extended Magazines

Weapons

  • L118A
  • MK14 EBR
  • Lynx
  • VKS

Sidearms
Accessories

  • Suppressor (TAC45, Skorpion and Glock 18)
  • Akimbo

Weapons

  • TAC-45
  • Skorpion
  • .44 Magnum
  • Glock 18
  • Desert Eagle
  • B2023R

Lethal Equipment

  • M67 Frag Grenade
  • Tomahawk
  • Canister Bombs
  • Semtex
  • C4
  • Claymore
  • Betty

Tactical Equipment

  • Flash Grenade
  • Smoke Grenade
  • Concussion Grenade
  • Flare

Other

  • Panzerfaust 3
  • Combat Knife
  • Ballistic Knife
  • Minigun
  • Mk 32

Italic weapons are a Signature weapon, they are specially unlocked and have attachments equipped.


Support/Killstreaks

You'll get three killstreaks, which you can select. Also you can buy certain support from the Support Armory in some gamemodes. The streaks are still subject to be changed. The current names are likely to be placeholders and to identify the streaks.

  • Care Package - can only be bought from the Support Armory
  • Emergency Airdrop
  • Sentry Turret
  • Sentry MK-19
  • RC XD
  • RC Helicopter
  • Attack Chopper
  • Chopper Gunner
  • Pavelow
  • Pavelow Gunner
  • AC-130 Strike
  • AC-130 Gunner
  • Reaper
  • Predator Missile
  • Airstrike (likely several different ones)
  • Little-Bird
  • Nuke
  • Juggernaut
  • Maniac
  • Mortar Strike
  • IMS
  • Assault Drone/AGR/UGV
  • Gryphon/Dragonfly

Skills

There will be a lot of different skills you can utilize. They will be split into four different skill trees, while the first one is free after ranking up to rank 2 you will have to pay for another skill tree. Also you can take only one skill tree into battle.

Weapon Specialist
Focused on weapon handling and damage.

Tank
Focused on melee combat and protection.

Engineer
Focused on technical support, such as killstreaks.

Medic
Focused on keeping the team alive.


Character Customization

You will be able to customize your character in several different ways. For example you'll be able to choose your gender, uniform and headgear.


Developers

# 3aGl3 - Head developer, Ideas, Scripting, 3D Modelling, FX, Sounds
   xFire: ki11ing3agl3
   Twitter: @_3aGl3_
   YouTube: 3vIl3aGl3

# Lefti - Scripting, 2D & Texture, Ideas, Community Leader
   xFire: left4dgoe

# ParadoX - Main 3D Artist - Weapons
   xFire: psilocybinsq

# ElTitoPricus - Main 3D Artist - Characters
    xFire: titopricus


Special Thanks

# Sanya - Help with player models and some custom animations

# Susel - Help with Effects

# NNJ - Help with the CODX core

# IZaRTaX - Helping out with mapping and cooperating for creating RoZo maps


Help and Support

For help and support on the mod please visit our forum rather then using the ModDB comments section, as that has proven to be very confusing.


Abandoned/cut features

If you are following RoZo for a certain amount of time now you have sure seen a lot of features being announced and later disappear again. This can have several reasons and we apologize if the thing you absolutely love is along them.
One reason are engine limitations, COD4 has a lot of engine limitations and we can by far not use the resources we'd like to use. So we have to make decisions to keep the mod within the given limits.
Another option might be balancing, even though the mod is probably not balanced enough for versus play right now it's one of our goals to make that possible. We'd love to include modes where players can take the role of several zombies, very much like in Left 4 Dead.
And finally there are personal preferences, while I previously mentioned the engine limitations that counts for almost everything. And as this is our mods we as the devs can decide what content we want to have and what not, this is of course mainly personal preference.
Please respect that and also keep in mind that RoZo has more fans then just you so we can't include the wishes of everyone.

Image RSS Feed Latest Screens
CBJ-MS CBJ-MS Vepr
Blog RSS Feed Report abuse Latest News: Return of Zombie Ops - v0.6 Update

4 comments by 3aGl3 on Mar 9th, 2014

Finally I got some solid news on the new version 0.6 of RoZo mod.

RoZo v0.6 Public Release

First of all, there won't be a public release of 0.6 for quite some time, there are a lot of reasons for that, which I'll quickly mention in the following text. One of the probably biggest reasons is hacking in any kind, mainly rank hacking or the commonly known godmode, that can be used in private matches. As long as we don't find a solid solution to terminate it, there won't be a public release. But what does it take me to script for hours and get some kind of saftey on that end, when on the other end every fagot can extract all of my scripts, read them and just comment the anti cheat out? Nothing, so there is the next point, I want at least a minimum safety for my scripts, so long, no pub release again. Last but not least there has been a lot of trouble with the latest Release of 0.5 and also a lot of people did not seem to notice it at all. Also there are some smaller reasons we won't release a public version for now.

RoZo v0.6 Official Server

Of course it's important to provide enough servers for everyone to play 0.6, also we have to rely mainly on the feedback of players for bugfixing, as we do not have the time to playtest the mod all day long. For now the server we hosted has proven to be enough in capacity, however for players that are not from Europe it has a pretty high ping. If anyone feels confident enough to host a server on another continent, feel free to contact me, however this is NOT a easy option to get the server files, as I'll not just send them out instantly.

RoZo v0.6

Currently we're working on the next, very big, Update for RoZo 0.6, on the end of this post I'll again put the latest changelog and update it at times. However it should be noticed, that the update isn't even close to the 50% mark as of now. Even when I'm done with all weapons that will not be close to half of it. However no preview or anything will go online before a few things are settled.

RoZo v0.6 Update ToDo

Of course I can't go without telling you what we have planned for this update, so here is a quick List of things.

  • All new weapons and attachments
  • All menus in a custom style
  • Optimized maps (of course not all at once, 0.5 currently features around 100 maps)
  • New zombie AI
  • Reworked gamemodes
  • New playermodels and proper female models
  • A few other things

RoZo v0.6 Update Changelog

The changelog previously shown here is obsolete for the most part again.

Downloads RSS Feed Latest Downloads
RoZo - v0.5.021

RoZo - v0.5.021

Sep 17, 2013 Full Version 22 comments

Final release of RoZo v0.5, no more big updates on this.

RoZo - v0.5.018

RoZo - v0.5.018

Jun 9, 2013 Full Version 27 comments

This is the latest build of RoZo that is public. Enjoy :)

Return of Zombie Ops 0.5 Beta Release

Return of Zombie Ops 0.5 Beta Release

Mar 17, 2013 Full Version 34 comments

Return of Zombie Ops Mod 0.5.017 Beta Release, public Version.

Post comment Comments  (60 - 70 of 1,098)
Guest
Guest May 30 2014, 7:42am says:

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rytclick
rytclick May 25 2014, 11:53am says:

hmmm what's the point of releasing this mod again?

-2 votes     reply to comment
Sgt_Jenci21
Sgt_Jenci21 Jun 2 2014, 5:48pm replied:

@rytclick: You probably don't know what 'version' means.

+1 vote     reply to comment
3aGl3
3aGl3 May 28 2014, 8:13am replied:

What do you mean?

+2 votes     reply to comment
Guest
Guest May 13 2014, 9:30am says:

This comment is currently awaiting admin approval, join now to view.

3aGl3
3aGl3 May 18 2014, 12:52pm replied:

Write me a private message if you're serious about that.

+2 votes     reply to comment
Pvtnewguy
Pvtnewguy May 9 2014, 11:00pm says:

Thanks You for making this mod is so awesome, its better than BO zombies i cant wait for 0.6

+3 votes     reply to comment
3aGl3
3aGl3 May 18 2014, 12:52pm replied:

0.6 will still take a lot of time to finish so be patient on that one ;)

+4 votes     reply to comment
NexusRider161
NexusRider161 Apr 29 2014, 2:59pm replied:

...well, maybe with both weapons from your original weapon loadout but with the primary and perk weapons empty and the secondary replaced with a pistol with two extra magazines, since having nothing but a knife would be too cruel and would leave most players at a disadvantage, and said players would be stripped of money and points and thus could not purchase ammo. Also, another thing to consider is that there is a high chance that the reason the player was knocked down was (s)he was swarmed, so having the self revive option kill all zombies within a certain range and granting the player temporary immortality would be cool, too.

+1 vote     reply to comment
3aGl3
3aGl3 May 5 2014, 8:42am replied:

The self revive perk is planned, like in BO zombies...

+2 votes     reply to comment
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Icon
Call of Duty 4: Modern Warfare Icon
Platform
Windows
Developer
Mod Team Germany
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Official Page
Mod-team-germany.de
Release Date
Released Jul 31, 2013
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Community Rating

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9.3

39 votes submitted.

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Highest Rated (3 agree) 10/10

Awesome mod and finally a different zombie mod

Aug 23 2013, 7:32pm by LEGX|VeNoM

Style
Genre
First Person Shooter
Theme
Horror
Players
Single, Multiplayer & Co-Op
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