Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

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Media RSS Feed Report media Rise of the Reds Beta v1.5 Screenshot (view original)
Rise of the Reds Beta v1.5 Screenshot
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synysterkha18
synysterkha18 Jun 11 2009, 2:23am says:

RUSSIAN V-DAY !!

+1 vote     reply to comment
Massey
Massey Jun 11 2009, 2:25am says:

very nice.

just think droping the BMP-3, T24s and the BRDM-1s behide enermy lines all at once! this is going to be one hell of a game!

+2 votes     reply to comment
NergiZed
NergiZed Jun 11 2009, 2:55am replied:

Remember, you need to drop conscripts too in order to man the T-64s and BDRMs.

+2 votes     reply to comment
Massey
Massey Jun 11 2009, 4:37am replied:

ill drop them to ^.^

+2 votes     reply to comment
Massey
Massey Jun 22 2009, 3:04pm replied:

i have no idea why i sead T24's.
sry about that. must of been a typo :P

+1 vote     reply to comment
Warlock_23
Warlock_23 Jun 11 2009, 2:38am says:

I'm gonna love the next version!

+1 vote     reply to comment
Crn1p0p
Crn1p0p Jun 11 2009, 7:09am says:

So i need 1 Gp For conscript paradrop and one for armored reserve?

+1 vote     reply to comment
CommanderJRB
CommanderJRB Jun 11 2009, 7:34am replied:

Alternatively, drop it in combo with the VDV Airborne power and get your VDV Infantry and VDV RPG Troopers to occupy the vehicles. This does waste some powerful infantry units but given it can give you an off-the-bat armoured force of 3 BMDs, 2 T-64 Rhinos and 2 BRDM-1s and half a dozen or more infantry left over, so it's not a bad investment if you use it carefully.
Otherwise yes, you can just use Conscript Paradrop and Armour Reserves.

+2 votes     reply to comment
Crn1p0p
Crn1p0p Jun 11 2009, 11:10am replied:

Thanks JB,I thought it would be useless to combine conscripts with Armored Reserve ,cause i use Conscripts to man other vehicles salvaged by power ability or vehicle ability and what it's left of them,i use them with main force for protector or gats as cannon fodder.for flanking i use VDV Troops+Bmd-4 w/Mortar upgrade and 2 Msta w/Koalition upgrade for extra fire support.Along with new power I can do much more.So one use gives 2 t-64's and 2 bdrm-1's.
this could really give me edge over flanking df's.

+2 votes     reply to comment
trumsu915
trumsu915 Jun 16 2009, 7:18am replied:

Just remember to eliminate enemy helicopters before you start a massive airdrop operation.

+1 vote     reply to comment
CommanderJRB
CommanderJRB Jun 18 2009, 5:42am replied:

Yep, definitely the single biggest drawback to all the airdrop powers in the game is their vulnerability to air attack. Even the MDs on the US's Airborne power fall swiftly to most copters. Berkuts (or Raptors in the latter example) are easily your best bet for this job.

+1 vote     reply to comment
Massey
Massey Jun 25 2009, 3:52pm replied:

if u can sneaky 2-4 MI-24(with conscripts :P) behide the lines that can help with the enermy heli's. but planes are still going to be a problem.

+1 vote     reply to comment
BLGMGL
BLGMGL Oct 16 2009, 6:59am replied:

YEAH, BUT 1 PLANE VS 1 CONSCRIPT WILL BE A NOT EFFECTIVE! =D

+1 vote     reply to comment
BLGMGL
BLGMGL Oct 16 2009, 7:01am replied:

LOL, THAT'S THE PROBLEM I THINK ALL THE TIME WHEN I DROP AIRBORNE TROOPS. SOMETIMES IF I CAN'T MANAGE FAST ANY AA TO BATTLEFIELD, MY POOR SOLDIERS DIE LIKE COCKROACHES.

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agentfoxtrot4799
agentfoxtrot4799 Apr 5 2011, 12:46am says:

going for a kill!

+1 vote     reply to comment
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Description

Valiantly soldiering on in Russian service, T-64s and BRDM-1s proudly bear the scars of victory for the Motherland.

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Demonstration
Date
Jun 11th, 2009
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