Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

Forum Thread
  Posts  
Desync detected - Caused Mod Manager (Games : Supreme Commander 2 : Mods : Revamp Expansion Mod (RVE) : Forum : Mod Feedback and Support : Desync detected - Caused Mod Manager) Locked
Thread Options
Mar 2 2018 Anchor

I want to make alert, not to happen "Desync detected" in addition to moving left or right to activate and deactivate MOD it is necessary to return "unit cap" to initial configuration, otherwise it will give conflict and you can play on Steam SupCom 2.
Another solution is to reset configuration in Prefs Reset.



Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.