Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Report RSS New Skirmish Heroes (view original)
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_w_
_w_ - - 6,176 comments

I don't want to act like a grammar nazi, but you might want to change heores ;)

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Chagall
Chagall - - 282 comments

Don't forget "Skrimish"

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Is that Shadow Squadron on the far right?

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KillerHurdz Creator
KillerHurdz - - 1,661 comments

Yes.

It's become a really good harassment unit that can easily pick off key targets and can quickly bring down space station hard points.

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JayTheGam3r
JayTheGam3r - - 1,869 comments

can the Ywings get a speed boost? they're slower than a y-wing really should be

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johnd463
johnd463 - - 299 comments

yeah at least a "sprint" option if not at least a little bit of a permanent boost.

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Captain_Brandon
Captain_Brandon - - 31 comments

They are slow like that because of the armor plating, why do you think the rebel variants of the Y-wing's were stripped down?

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Axxif
Axxif - - 403 comments

I forsee a film of the Battle of Coruscant soon in RaW...

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websurfer234
websurfer234 - - 302 comments

There are already several lol

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turtle225
turtle225 - - 76 comments

good to see all of these added for skirmish, especially the addition of Yularen to the mod. Too bad he hasn't had any appearences in "the clone wars" series in awhile.

Its also good that shadow squadron got a buff. This, and assuming you buffed the other units from the open fleet circle, may give us a tough decision when it comes to choosing our special structure. In 1.1, I find little reason to choose anything besides high command.

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

I agree, since Red Squadron is so slow. Razor Squadron is ok though :)

About Republic High Command though, it could just be me but I don't think the Prototype TIEs are particularly powerful...?

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Mitthrawnuruodochiss
Mitthrawnuruodochiss - - 246 comments

Reps need another capital ship hero, great work though!

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Guest
Guest - - 690,320 comments

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Midgee
Midgee - - 124 comments

Arent these all in the current version or am i missing something? other than the Admiral ?

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Guest
Guest - - 690,320 comments

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gxmh
gxmh - - 3 comments

this mod have ashoka tano?

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HelloImMoonMoon
HelloImMoonMoon - - 341 comments

Please please pleaseeeeee make Tiin part of the GC and change him withs his armor and helmet of the clone wars cartoon! That is even better! I would love to use him cuz its my favorite jedi! :'( and his ship is different on the mod and has no habilities :( could it be the same as obi, windu and anakin? Pleaseeee its my favorite mod!

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Description

As you know in Republic at War 1.1 there were not much Heroes on each side in Skrimish. This has been improved for Version 1.2.