Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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New galaxy WIP
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=СРБ=Ori`verda
=СРБ=Ori`verda Oct 19 2012, 6:21am says:

Will de map work properly this time or is it still impossible to fix?

+8 votes     reply to comment
Anakin_Sklavenwalker Author
Anakin_Sklavenwalker Oct 19 2012, 6:24am replied:

as you see the white box is gone. you can easily click on each planet in the minimap to jump to this planet.

+18 votes   reply to comment
Dzev
Dzev Dec 23 2012, 12:08pm buried:

(buried)

this is bad...

-7 votes     reply to comment
Bisszy4ever
Bisszy4ever Oct 19 2012, 7:02am says:

Wow nice work Anakin_Sklavenwalker and the team :).

+2 votes     reply to comment
AdmiralCheung
AdmiralCheung Oct 19 2012, 7:16am says:

wow, that's f***ing amazing guys !

+5 votes     reply to comment
Lauri
Lauri Oct 19 2012, 7:41am says:

Aren't all of them mis-scaled? They look pretty huge compared to the galaxy..

*rimshot*

+15 votes     reply to comment
shortandpoor
shortandpoor Oct 19 2012, 12:27pm replied:

I feel that if you wanted scale planets compared to a galaxy you would probably need to zoom in, a lot.

So obviously for game play the planets are not scale with the galaxy.

+7 votes     reply to comment
Guest
Guest Aug 14 2013, 8:18pm replied:

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101stDroidBattalion
101stDroidBattalion Oct 19 2012, 7:41am says:

that's just amazing

+1 vote     reply to comment
EclipseStardestroyer
EclipseStardestroyer Oct 19 2012, 8:23am says:

So is the lag people experience is also being worked on I guess?

+1 vote     reply to comment
Afro-yoda-ninja
Afro-yoda-ninja Nov 11 2012, 10:57am replied:

That isn't down to the planets themselves but the AI spamming Clone Troopers/battledroids on the planets they owned...

+2 votes     reply to comment
Arasuum
Arasuum Oct 19 2012, 8:49am says:

Wow nice

+1 vote     reply to comment
Rivel_Knight
Rivel_Knight Oct 19 2012, 9:20am says:

That looks beautiful.

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side Oct 19 2012, 12:57pm says:

Is that Admiral Yularen I see?

And looks great.

-2 votes     reply to comment
Afro-yoda-ninja
Afro-yoda-ninja Oct 19 2012, 2:57pm says:

That's a great idea, one of things that annoyed me slightly about FoC was that half of the planets are on the wrong side of the galaxy... awesome.

+3 votes     reply to comment
TheExile1
TheExile1 Oct 19 2012, 4:16pm says:

It looks nice but I hope the travel time isn't ridiculous. For the sake of gameplay, I don't like going for slower speed for the sake of realism.

+1 vote     reply to comment
Anakin_Sklavenwalker Author
Anakin_Sklavenwalker Oct 19 2012, 7:32pm replied:

the travel time is for player and AI the same so you dont need to worry about that. the trade routes you see increase the travel time alot.

+3 votes   reply to comment
TheExile1
TheExile1 Oct 20 2012, 10:51am replied:

Well I'm all good then.

+1 vote     reply to comment
kyle_katarn67
kyle_katarn67 Oct 19 2012, 4:30pm says:

Wow thats unbelivable

+1 vote     reply to comment
atise
atise Oct 20 2012, 5:29pm says:

WOW... epic job.. thats a work of art.

+1 vote     reply to comment
turtle225
turtle225 Oct 21 2012, 12:00am says:

awesome job guys. Looks like I will have to rethink my space strategy to account for new choke points, and rearranged planets =D

+1 vote     reply to comment
Dnst
Dnst Oct 21 2012, 7:44am says:

So it is possible now to zoom out that far? If yes, Great accomplishment! Will you enable this for battles too? I know you can zoom out in battles and then reactivate the interface but in that case the detail is very poor due to lod.

+1 vote     reply to comment
Anakin_Sklavenwalker Author
Anakin_Sklavenwalker Oct 21 2012, 8:50am replied:

actually no. i adjusted some settings just for making the screenshot possible.

+2 votes   reply to comment
Dnst
Dnst Oct 24 2012, 11:18am replied:

Thanks for the reply anyway :) EAW is hard/impossible to mod...

+1 vote     reply to comment
Afro-yoda-ninja
Afro-yoda-ninja Nov 11 2012, 10:58am replied:

Clearly isn't impossible... ;)

+1 vote     reply to comment
Lord_starkiller
Lord_starkiller Oct 21 2012, 11:19am says:

Shouldn't Kit Fisto appear as a hero on the hero panel?

+1 vote     reply to comment
killer8473
killer8473 Oct 23 2012, 2:07pm says:

Very nice :))))

+1 vote     reply to comment
Tearace
Tearace Oct 25 2012, 6:06am says:

Looks a lot better than vanilla!

+1 vote     reply to comment
.JAS
.JAS Nov 1 2012, 4:34am says:

Holy **** I'm stoked about 1.2 purely because of the "fix" you guys did for the minimap.

+1 vote     reply to comment
joker911
joker911 Nov 9 2012, 11:47pm says:

looks great but then again everything republic at war does lol

+1 vote     reply to comment
Guest
Guest Nov 18 2012, 4:04pm says:

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joey5452
joey5452 Nov 24 2012, 12:57pm says:

pretty weird to see they only explored 1 half of the galaxy xD

+1 vote     reply to comment
mrl515
mrl515 Nov 26 2012, 7:00pm replied:

You can look into EU to see why, turns out the rest of the galaxy isn't so nice.

+1 vote     reply to comment
The_M_Factor
The_M_Factor Nov 25 2012, 11:11pm says:

DAYUM!

+1 vote     reply to comment
Arasuum
Arasuum Nov 28 2012, 4:04pm says:

Galaxy background is Milky Way picture

+1 vote     reply to comment
Guest
Guest Nov 13 2013, 10:28pm says:

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gxmh
gxmh May 5 2014, 7:12pm says:

how many planets have in this mod?

+1 vote     reply to comment
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Description

In Republic at War 1.1, some of the planets were scaled incorrectly and some were even in the wrong place. After some detailed researching about the actual planet locations and diameters, we tried to create the galaxy that was closer to canon.

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Concept
Date
Oct 19th, 2012
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