Canada
Geographic group with 103 members, open to all membersGroup for Canadian members of Mod db // Groupe pour les membres canadiens du Mod db
I've been involved with the EAW modding community since June 2006 and MODDB since 2009. I'm in school pursuing a degree in computer science. We hope you guys are enjoying Republic at War and are looking forward to the upcoming additions that we will be releasing in the coming months.
0 comments by KillerHurdz on May 5th, 2013
The FoC Game Cleaner application is now available on ModDB.
This (much awaited) application allows players to sync up their games to allow play between disc and Steam games. The application also allows users to remove any modified game content that will break online compatibility.
It was developed by myself and will continue to be maintained, as necessary. It will continue to serve as an interim solution until an official patch is released by Petroglyph.
Enjoy!
KH
Group for Canadian members of Mod db // Groupe pour les membres canadiens du Mod db
This is a Fan group for all members who like the Republic at War mod for Star Wars: Forces of Corruption. Please join, but we ask that you don't troll!
when republic at war comes out i wanna get people to start matches online and this would be the place to talk and setup match dates
The Republic at War mod team. Only primary (active) development staff are listed here.
Have you got a release date and when i play against the confederacy they dont do anything apart from be still
hey killer, do u think you guys will give trench thermal shield?
thanks bye
Love the mod! Been playing for a long time. Since I've had several playthroughs, I was curious if you could help me with something-- I'm not very good at modding, but is their a simple way I could change all the units to 1 second/1 credit build? It's definetly not something I would want to play all the time, but would be fun to have tons of troops guarding Coruscant.
-Thanks
If you have time can you post a comment to help me with this problem. I downloaded the mod and tried to open it with media player and i tells me that it won't support this type of file. So please help.
I`am interested in a Victory Star Destroyer that is showcased in this video: Youtube.com .This would be Nice,I`am planing to use it in my Private Mod.Thanks,SacerPS.Sorry for my Englisz
Hello there =D =P XD
Hey Guys I was doing a little thinking about the Lag Problem in GC and I have noticed after playing a lot of mods it seems to me the engine can only support so many active units and unit cards with out studdering. I went back through and reloaded up SAU and they made the planets and unit cards smaller to make the map bigger an more accurate and I have no lag on it also with as much movement as the AI has increasing ship speeds will help some I don't mean make them supper fast but there are a lot of planets without Hyperspace lanes that are quite aways away I have no problems with any other aspect of the mod except the GC map inshort for the epicness of the galaxy with the distances between planets I would at least try it and see if it helps. also I'd rather hear an announcement that I'm being attacted the little boxes that pop up for the intell report sometimes cause it to studder or could be coinsidence as i've experiened a ton of lag the last play through. I wrote this because I thought it might be helpfull for you, and would like to hear what you think if you have time I'm new to modding so I may not understand it as well as you guys but it was a thought
hi this is knida off topic but do the venator turbo laser turrets rotate or are they just static like the vanilla star destoyers?
They rotate.
can someone help me install raw i watch on how to do it and followed it word for word and the ai still donst want to work can someone plz help me get this to work ai and all cause this is proably the best clone wars mod around beside the other one on moddb ps i hope 1.2 comes out soon looking forward to it but in the mean time can someone help fix my 1.1