Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
A couple of small updates to the Vindicator model. The normal map has been completely redone from scratch, so the model has a far smoother texture. The engines now also pivot in accordance to the action the aircraft is undertaking. The internal 'blades' of the engine now rotate when the aircraft is in motion.
Ok, that's just way too cool.
I have discovered the awesome power of 3D Ripper DX >:D
3D ripper does not get anims though, right?
No, which means it all has do be done by hand :( Re-rigging the model is also a right pain in the backside.
I like it =)
ehm...were's the difference?
Read the description ;)
sorry but...what description?
Is that a new cockpit?