Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
The team colour on Tanya's pants has been removed, and replaced with a camo colour.
nice work! any idea on when the release date is
Sometime within the next few weeks, definitely.
"next few weeks" sounds like a month or 2
Looking good mate, very good :)
do you plan to do the same for the soviet conscript?
(you could also, after removing some of the team colour, add the helmet and the shoulders of the flack trooper to the conscript, would make it look more like the older bulkier conscripts from Red Alert 2, only an idea though)
Well unfortunately since both the Flak Trooper and the Conscript have separate weapon models, I cant modify their skins until EA release the source art files. The same goes for models with treads.
You should be able to view the textures with JonWill's Bin Viewer simply take a screen shot and edit it PS.
Un-blond her this instant!