Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
Enhanced Waveforce charging effects. Courtesy of TheWorms.
nice!
It seems EA purposely made mistakes to
1. wreck C&C
2. Make modders look better when they fix them :)
Im neutral on 1), somewhat agreed on 2) though :D
And TX, have any luck on making the charge particles red when heroic?
I personaly like C&C Tiberium editions , now dont flame them , they try to repair themselfs with C&C 4 , i also like the second tough because it is at a point very realistic , but noone will bear Tim Curry , he rocks as Prem.Cherdenko.
holy crapthat looks awsome!
Wow, that's amazing...
awesome. it actually looks like it's DOING something.
it looks coooooooooooooooooooooooooooooool
These FX could make RA3 the prettiest strategy game ever.