Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.

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Report RSS Apollo Fighter Takeoff/Landing Fix (view original)
Apollo Fighter Takeoff/Landing Fix
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Kasumi Krystal
Kasumi Krystal - - 1,446 comments

Isnt the airport a bit "OVERPOWERED" with 8 airdocks ?

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liberty_wings
liberty_wings - - 925 comments

there are 2 airport not an OVERPOWERED airport

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Kasumi Krystal
Kasumi Krystal - - 1,446 comments

Oh my bad.

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Thourq
Thourq - - 185 comments

LOL

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Daemon_Prince
Daemon_Prince - - 7 comments

Looks Really Fun :D

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Description

Apollo Fighter's takeoff/land animation fixed. Apollo fighters now retain exhaust-glow when upgraded with Advanced Aeronautics.