Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
New shell detonation FX for non-veteran Apocalypse Tanks.
reminds me of the apoc from RA2
You mean that one in the intro , when it hited the TEXAS sign , yes it looks very same.
drive friendly
the Texas way
BOINK!!!
Mini Nuke's
Ra1 Mammoth Tank can shoot airplanes, Ra2 Apocalypse can shoot airplanes , ra3 Apoc doesn't shoot airplane ,ah so stupid Ra3 !
but it can crush tanks and... it has magnetic harpoon.
It's more advanced for killing ground units.