An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

ConscriptDavid says

10/10 - Agree (1) Disagree (1)

I like many stuff about this mod, but I Feel that the best thing is Indeed the Relationship so-to-say, between the followers and the Devs. I mean,look at the suggestion page, while there are MANY who were denied, quite a lot where accepted. and we've not started about protocols,etc.

another thing is the Lore behind this mod. it's amazing. Red alert 3 had much lore compared to the Original red alert, and Paradox mod turns it up to 11:there is information about the units,about the faction, about the technology of the factions,anything.

on the other hand, I have a feeling that this mod will take lots of time to get used to. there are 5 new factions,whit their own playstiles,game mechanics, units, and etc. adjusting between factions could be hard at times,and whit double the units for the Old factions, I think we can also worry about Lags. Especially in Multyplayerm whit 6 protectorate armies.