Just Rules aims at increasing the strategic options in RA3. It includes things like a more balanced upgrade system, revised protocols and build limits on each unit design to discourage spamming and encourage diverse unit formations and strategies.

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ℒuna-tic™
ℒuna-tic™ - - 2,609 comments

Cool :)

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samirkazi
samirkazi - - 398 comments

Awesome.

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Dibelius
Dibelius - - 260 comments

crate freak :O
hm, call it EMP crate and have it disabling only vehicles + terror drone and tesla trooper.
Another stun Crate for infantry then.

/edit: or turn into something good, for example, by affecting all (nearby) enemy vehicles/infantry for N seconds. (just some weird thoughts)

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Just_West Author
Just_West - - 239 comments

I have made a crate that gives the player a MagSat but decided against it later.

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has199
has199 - - 252 comments

nothing safe is there is a desolator airstrike crate

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Just_West Author
Just_West - - 239 comments

I thought about it but then there is final squadron and chrono rift too and that is a lot of bad crates.

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C&C_Burger
C&C_Burger - - 2,041 comments

Can't you make it gift a one time superweapon? Like that one-time nuke in red alert 2 :D

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Just_West Author
Just_West - - 239 comments

Even if that is possible the button could not be removed from the left side of the screen after the weapon was fired.

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Dibelius
Dibelius - - 260 comments

sure it can.
just spawn dummies holding the SP (see SW structures like Chronosphere) and either give them a lifetime or trigger a modelstate-based LUA event to get rid of the dummy once it fired the SP.

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Just_West Author
Just_West - - 239 comments

Good point, I was thinking about the protocol powers. I have not yet experimented with LUA events however. What would happen if on the off change 2 players both got the same SP crate and one fired. Would it remove the other object as well?

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The-Light
The-Light - - 282 comments

Looks very nice

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