R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.
This is I think probably the last 0.0.3c recapitulation picture. Turanic raiders as Vaygr allies, two races fighting side by side.
awesome.
I just thought of something funny to answer, but I don't want to get back to Beghins.
really like the retexture of the lord docking bay back to the original version. Interestingly, the open front really fits the ship.
And you didn't see the rear end yet. :)
Also the geometry is quite changed, but from this angle you can see only the wider sides.
Ah, i thought the wider thing was just the angle of the shot. Cool, I'll have to go take a look at it when I get some time =)
Is it odd that every time I hear Turanic, I think of the Sand People form Star Wars? They are Tusken, I know, nut I just get them confused so freaking much (the names)....
I don't think it's odd, they indeed are quite similar.
Is it a Turanic battlecruiser on the background ?
In REARM it's clasified as Light Cruiser.
How do you get them? Is this all with the research station? I get the feeling it's not...
For now, you build the Turanic raider Carrier in the Mothership. It's there the whole time...
The only thing about Turanic Carrier that's bothering me is that they usually run into nearby battle without getting a direct order from me and got themselves killed.
Did you make them aggressive intentionally?
I'll fix that.
Carrier is fixed:
Against strikecraft it will stay where it is and shoot, just like every other carrier.
And it will face frigates and larger targets, it just won't move to engage. That way it can use it's forward ion cannons but it won't get himself killed.