I used to play CaC ZH on LAN in ancients times, then i get bored and made semi-realistic semi-gameplay oriented mod inspired with Operation Flashpoint. I never played Original CaC ZH from that moment. This is the modification that completely overhauls the gameplay and maybe even RTS style, it does not add new content. I decided to upload it now, i still play it sometimes and it still, despite how old CaC ZH is fun. So what is this mod all about? It brings faster and more action oriented gameplay. For example: tanks are expensive and can shoot halfway across the map, but only slowly and inacurrately. Infantry is concealed while not moving or shooting, being spotted only from short range. Rocket infantry has short range AP rockets which destroy most tanks in 1 hit. MG fire deals almost no dmg to tanks, deals splash damage to infantry. Now taking cover behind buildings or terrain, using spotters, kiters, stealth was brought to new extent.

  • View media
  • View media
  • View media
Nuke and tank fire
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Comanche_Prime Jan 18 2013 says:

Looks like nuke here has awesome damage radius)))

+1 vote     reply to comment
vnucik Author
vnucik Feb 1 2013 replied:

exactly :d..but not in the center its only powerful enough to destroy powerplants or units, scud storm or laser deal more damage per cost but have smaller radius and do not spread radioactivity almost forever

+1 vote   reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Jan 12th, 2013
Embed Thumb
RSS feed