Dow-Host: Red Phoenix Rising is a total conversion of CNC zerohour. The mod aims to deliver a more realistic battlefield experience. Also, this mod will transform Zerohour to a more demanding strategy game while keeping some arcade touches to make the game enjoyable. The following playable factions will be included: USA, Russia, China, EU, and the GLA

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Report RSS Lets rain some fire! (Better seen in HD)
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GLALeaderDaDon
GLALeaderDaDon - - 120 comments

I love these new effects...keep it coming.

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BossGeneral
BossGeneral - - 440 comments

I would recommend toning down the bloom. Too much bloom can really reduce graphic quality and not enhance it.

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Super-Flanker Author
Super-Flanker - - 319 comments

The first and last parts of the video were captured using a screen recorder software and they reflect the real look of the game. Disregard the part recorded with the handheld camera as it does not reflect how the game looks. Do you think there is a lot of bloom in the screen recorder part?

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Description

Upgraded Game Graphics to use Direct X9 using ENB Series ENB Converter and QSN BLOOM MAPS.
Also we added over 45 new weapon sound effects to the game. Most of them were recorded from real life live fire videos.

Video shows some new FX and shows how the new graphics does not affect game speed. Enjoy..

Technical Details:
Camera Height = 550
Screen Resolution 1920 1080
Graphics Card = Nvidia Geforce 330M
CPU = Intel i7 first generation Quad Core (8 threads). Useless as generals uses only one thread of one core...
Graphics Settings = Maximum (antialiasing and anisotropic filtering set on highest for generals) but 3D shadows are off
108 Tanks on fire at the same time
Poly count per tank = 1000 to 1400 depending on tank type
fps when all the 108 tanks were on fire = 27 - 31 (NO LAG)