A semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design.

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People talk to me. I talk back. Also, some quick remarks as to why Much Madness is taking so bloody long.

Posted by Radiatoryang on Jun 1st, 2010

Some recent interview-ish things I did around the interwebs:

Wired UK did a piece on the state of the mod scene... and ended up only interviewing me and the people behind Desura. Definitely doesn't represent the (much cooler) stuff happening elsewhere on ModDB and places, but I think it's still a cool article in that it kind of tracks current industry attitudes towards modding. Seems like only the big boys like Valve and Blizzard can sustain the biggest mod scenes.

Meanwhile, Jim Rossignol at Eurogamer looks more at the artistic side of mods, focusing on me and Dan Pinchbeck of Dear Esther fame. Apparently we're frontiersmen! Seriously though... maybe we should call ourselves "alt mods" instead of the hastily coined "art mods"?

Much Madness


Anyway.

Progress on "Much Madness" is arduous and slow.

Faceposer is broken in the current SDK build, so I can't edit any of the choreography / lip-sync anything / animate James. (The SDK update in general has been a little less than satisfactory so far, I have to say.) I've been working on other stuff in the meantime, trying to get the first half of the mod working properly, but I keep running into problems with my existing implementations and entity setups so then I have to work on new scripting setups and.. blah blah blah.

This week I also polished off a customized build of "Handle With Care" for an upcoming exhibition at Intermediae in Madrid, Spain, which'll be featured with Dan Pinchbeck's Korsakovia and some other cool indie stuff. I've made some gameplay changes to Handle with Care as a result of Robin Walker's feedback at GDC 2010.

Okay, so right now I'm about... 10 months late on episode three. Eh.

Post comment Comments
HandSolo
HandSolo Jun 1 2010, 8:26pm says:

Sue Valve!

+5 votes     reply to comment
Rikachu
Rikachu Jun 1 2010, 8:34pm says:

You and Chineseroom are the masters!

+6 votes     reply to comment
j0z
j0z Jun 1 2010, 9:35pm says:

I think you are actually VALVe in disguise, because you two sure seem to work a lot alike :P

Can't wait to play ep3 though!

+5 votes     reply to comment
ptc5010
ptc5010 Jun 1 2010, 10:19pm says:

As long as it maintains the exponential growth in creativity seen in the first two episodes, take as long as you want.

+1 vote     reply to comment
Cremat0r
Cremat0r Jun 2 2010, 7:33am says:

I just read through your news, and it's such a shame that the Hammer editor strikes when you're trying to make your levels look perfected and Adam-Foster-like.
I hope you'll handle with the problem and can deliver us levels with many details.

+1 vote     reply to comment
Swanson420
Swanson420 Jun 2 2010, 7:52am says:

"alt.Mod": a scene term referring to cool 'experimental short-form modes' of modding. For the mod designer, this generally indicates an emphasis on:

1. Postmodern, more Literary ideas - with quicker, often serialized development
2. Uncommon (eg. more abstract) design aesthetics & unorthodox gameplay

"Alt.mods" often engage with complex philosophical concepts and interesting subcultural issues. They're also known for having a surreal sense of humor, deliberately ambiguous / open-ended narratives and strange, subtle ambient tonalities of mood and mystery.

The main symbol of the alt.modding movement is the radiator.

Henry

+3 votes     reply to comment
zonbie
zonbie Jun 4 2010, 8:48pm says:

will you be releasing the altered "Handle With Care" at the same time as "Much Madness"?

+2 votes     reply to comment
Radiatoryang Author
Radiatoryang Jun 5 2010, 2:20am replied:

Yeah. Along with a slightly faster Polaris. HWC has mostly seen accessibility improvements: the crate goes transparent when you're holding it, the ladders are more prominent ("what ladders?!"), the delivery room door is wider to accommodate some peoples' weird playstyles that don't work, fixed some language typos, L3 is easier... at its core, it's still mostly the same though.

+2 votes   reply to comment
MrYoshiNZ
MrYoshiNZ Mar 15 2011, 11:02pm says:

Is Radiator: ep3 gonna take forever like HL2: EP3?

+1 vote     reply to comment
saphiraDark
saphiraDark Mar 31 2011, 6:26pm replied:

ok hears the thing valve is not working on HL2:EP3/HL3 but this guy is working on his stuff so give hem credit (note valve is only working on there up-dates)

+1 vote     reply to comment
Louisadin96
Louisadin96 Apr 4 2011, 8:23pm says:

I wonder what will be released first; episode three, ep3, Duke Nukem: Forever, or Black Mesa: Source.

+3 votes     reply to comment
Öhr-GmbH
Öhr-GmbH Jun 26 2011, 11:52pm replied:

Duke Nukem apparently... maybe they should have waited another ten or twenty years so that it would be any good.

+1 vote     reply to comment
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Released Jun 6, 2009
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