This mod is a total overhaul of the AI designed to smooth out the difficulty curve, providing more humanlike challenges that are both easier and harder than the vanilla AI. It features complete support for the Legion Expansion.
Please ensure that if you use this work you credit Quitch's Queller AI.
Want to make your own AI? I've written a guide to get you started.
You should download and install this mod via the Planetary Annihilation TITANS in-game Community Mod Manager.
Queller offers a range of difficulties designed to try and mimic the style of human players at particular levels of play. It does not modify the vanilla difficulties.
Below are recommendations for the difficulty you may wish to start on based on what you set the vanilla AI to or your ladder ranking.
| Vanilla | Queller | | ---------- | ------- | | Normal | Casual | | Hard | Silver | | Relentless | Gold | | Absurd | Gold | | League | Placement | Difficulty | Eco | | -------- | --------- | ---------- | --- | | Bronze | Low | Bronze | 1.0 | | Bronze | High | Silver | 1.0 | | Silver | Low | Gold | 1.0 | | Silver | Mid | Platinum | 1.0 | | Silver | High | Uber | 1.0 | | Gold | Low | Uber | 1.3 | | Gold | High | Uber | 1.6 | | Platinum | Any | Uber | 2.0 | | Uber | Any | Uber | 2.5 |
By default, Queller at Uber level will adapt its play to try and suit the system and the opposition it faces. You can use subpersonalities to customise Queller's game to your liking, or help it play better where it's making poor strategy choices.
The spawn the AI starts in and the profile used can make a big difference, even for symmetrical 1v1s. If you find the AI too easy on a map, try a different spawn point for it.
Some adjustments for the weekend focused on stopping Uber's obsession with nukes in 1v1
A bugfix and performance patch resolving a couple of rather nasty issues that hurt the AI
Just a fix to resolve some issues with Gold's naval builds
Minors tweaks, improvements and fixes with a focus on lower difficulty levels
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