Alpha 0.9
Full Version 10 commentsA late Christmas present for you all! Late Merry Christmas and Happy Holidays!
Qreate is a simple sandbox mod/extension for id software's Quake. It allows you to spawn pretty much all the entities made available to use when making a map, but here you can place them in real-time.
Create whatever your heart desires with poseable enemies, props, and effects. Qreate is generally tested on DOSQuake to ensure it's compatible with most (if not all) engines.
For playing this mod (and other info) PLEASE, see the "README" file.
NOTE: DarkPlaces users need to enter "exec binds.cfg" to be able to make use of the controls. It ignores the custom quake.rc file and will therefor not read binds.cfg on its own.
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A late Christmas present for you all! Late Merry Christmas and Happy Holidays!
The long awaited seventh release of Qreate! Outdated and no longer supported.
Sixth release of Qreate with Source Code released under the GNU license. Outdated and no longer supported.
Fith release of Qreate. Features a camera tool and a new small background map. Along with other various changes. Outdated and no longer supported.
Forth release of Qreate(titled CMOD). You do not need 0.4 for this, it is a full release. This was made available 8/4/12. Outdated and no longer supported...
ded?
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I will be playing this mod on my 3ds using this:
Gbatemp.net
In v1.0, it would be really nice if the following features were added:
- set the monster to the player's team
- spawn additional props like 'the segway', 'the ball' etc
You can actually change AI factions in the new version that you can compile via github... Definitely present in 1.0!
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Make friend marines too!
Can the targeted monster's team be set ingame with the Tool-Rifle in 1.0?
It would also be great in 1.0 (or future versions):
==
-spawn pushable & breakable barrels/boxes too
-option to have prop monsters play an animation loop
-more options displayed per menu (9 instead of 7)
-apply effects to self
-able to apply effects (Q breaker, fx, etc) to powerups, health/ammo, wall torches, dead bodies etc
-admin variable that allows a global permission override 'sv_admin_gpo 1' (allows admin to override the "this object does not belong to you")
-can spawn:
light_globe
misc_fireball
air_bubbles
misc_explobox2, misc_explobox
gibs
-option to change the ambient lighting on the map
-more toggle-able lighting effects; a multi-colored disco lighting
-segway should make you move much faster than running
-add items and monsters from the expansion packs
-option to allow a targeted monster to wander around
-knight has a walking animation bug
-start.bsp to qr_abase.bsp
-qr_hub.bsp to start.bsp
-qr_arcade.bsp shouldn't have background music
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