Qreate is a small sandbox modification for the original Quake, containing new maps and its very own toolgun. Create whatever your heart desires with poseable enemies, props, and effects. Qreate is generally tested on DOSQuake to ensure it's compatible with most (if not all) source ports.

A more in-depth description from eukos:

"Qreate is a sandbox mod/extension for id software's Quake.
It allows you to spawn pretty much all the entities made
available to use when making a map, but here you can place them
in real-time.

This was a project I started in 2009 and never released due to
a hard drive failure caused by my old AMD processor getting too
hot and crashing all the time. Just earlier in the year of 2012
a build was discovered on a floppy disk. Don't ask.

It is tested on DOSQuake and QuakeSpasm.
So it's guaranteed to work on any decent Quake engine."

For playing this mod (and other info) PLEASE, see the "README" file.

NOTE: DarkPlaces users need to enter "exec binds.cfg" to be able to make use of the controls. For some reason it likes to ignore stuff that any other Quake engine reads fine.

This mod is created and maintained by Marco "eukos" Vicari and assisted by Gethyn "Xylemon" ThomasQuail.

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Alpha 0.9

Alpha 0.9

Dec 26, 2014 Full Version 5 comments

A late Christmas present for you all! Late Merry Christmas and Happy Holidays!

Alpha 0.8

Alpha 0.8

Jul 28, 2014 Full Version 6 comments

The biggest update to Qreate so far with many new changes!

Alpha 0.7 and Source Code (GNU)

Alpha 0.7 and Source Code (GNU)

Mar 10, 2014 Full Version 2 comments

The long awaited seventh release of Qreate! Outdated and no longer supported.

Alpha 0.6 and Source Code (GNU)

Alpha 0.6 and Source Code (GNU)

Nov 7, 2012 Full Version 2 comments

Sixth release of Qreate with Source Code released under the GNU license. Outdated and no longer supported.

Alpha 0.5

Alpha 0.5

Apr 21, 2012 Full Version 0 comments

Fith release of Qreate. Features a camera tool and a new small background map. Along with other various changes. Outdated and no longer supported.

Alpha 0.41

Alpha 0.41

Apr 15, 2012 Full Version 0 comments

Forth release of Qreate(titled CMOD). You do not need 0.4 for this, it is a full release. This was made available 8/4/12. Outdated and no longer supported...

Post comment Comments  (0 - 10 of 22)
Guest Aug 11 2014, 10:39am says:

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eukos Aug 21 2014, 1:46pm replied:

You don't put the qreate folder into id1, you put it into the root of your Quake folder and then run quakespasm with the parameter "-game qreate"
So you will have a folder "qreate" alongside "id1"... Check README inside the zip archive.

0 votes     reply to comment
eukos Mar 9 2014, 7:01am says:

Qreate 0.7 is released!
NEW: Bugfixes (positioning props), one NEW map (cm_outland) and .lit files for all maps!
Plus some UI tweaks - new features coming soon! Feel free to suggest some.

+2 votes     reply to comment
jackmorgan8 Nov 14 2013, 4:02pm says:

Can I play it on Q14A

+1 vote     reply to comment
eukos Dec 26 2013, 6:14pm replied:

What is Q14A?
If it's some sort of Source-Port, yes it should work.

+2 votes     reply to comment
WhyNott Mar 25 2014, 4:12pm replied:

It's a quake port for android.

+2 votes     reply to comment
ceriux May 5 2014, 10:09am replied:

its darkplaces, yes it should work. however if binds are required. probably wont work with out some ssqc and csqc editing.

+1 vote     reply to comment
Xylemon Creator
Xylemon Aug 9 2014, 5:08am replied:

That seems completely unnecessary, you need to edit the configuration file to your source port's needs. For example, in Quake Touch you can have external buttons, you just need to map those buttons to the impulse commands that Qreate has. These commands can be found the in "binds.cfg" file.

+1 vote   reply to comment
Guest Aug 7 2013, 7:06pm says:

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Guest Apr 11 2013, 4:14pm says:

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eukos Jul 31 2014, 4:29pm replied:

It works on pretty much anything.
You just have to edit the binds.cfg (quake.rc in older versions)
and bind the commands to the appropriate keys.
It's all documented!

+1 vote     reply to comment
Xylemon Creator
Xylemon May 5 2013, 4:10am replied:

No. You can play it on an Android using Quake Touch though: Play.google.com

+1 vote   reply to comment
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Released Apr 5, 2012
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Highest Rated (3 agree) 10/10


May 27 2012, 10:41am by ThatPolyDude

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