Qreate is a simple sandbox mod/extension for id software's Quake. It allows you to spawn pretty much all the entities made available to use when making a map, but here you can place them in real-time.

Create whatever your heart desires with poseable enemies, props, and effects. Qreate is generally tested on DOSQuake to ensure it's compatible with most (if not all) engines.

For playing this mod (and other info) PLEASE, see the "README" file.

NOTE: DarkPlaces users need to enter "exec binds.cfg" to be able to make use of the controls. It ignores the custom quake.rc file and will therefore not read binds.cfg on its own

The Quake Re-Release from 2021 also does not seem to load config files for mods. This is an oversight that breaks mods like Qreate, and is something id Software will hopefully address. Qreate still loads fine, but you have to manually bind in console all the custom commands we implemented. We are sorry for the inconvenience. It will work when using the FTE QuakeWorld engine though with some minor graphical issues.

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RSS Files
Full 1.0

Full 1.0

Full Version 7 comments

The final release of Qreate. New maps to explore and build on! Also you've got an entire new tool to play with! Enjoy!

Alpha 0.9

Alpha 0.9

Full Version 12 comments

A late Christmas present for you all! Late Merry Christmas and Happy Holidays!

Alpha 0.8

Alpha 0.8

Full Version 7 comments

The biggest update to Qreate so far with many new changes!

Alpha 0.7 and Source Code (GNU)

Alpha 0.7 and Source Code (GNU)

Full Version 2 comments

The long awaited seventh release of Qreate! Outdated and no longer supported.

Alpha 0.6 and Source Code (GNU)

Alpha 0.6 and Source Code (GNU)

Full Version 2 comments

Sixth release of Qreate with Source Code released under the GNU license. Outdated and no longer supported.

Alpha 0.5

Alpha 0.5

Full Version

Fith release of Qreate. Features a camera tool and a new small background map. Along with other various changes. Outdated and no longer supported.

Post comment Comments  (0 - 10 of 49)
xaGe
xaGe

Oh wow, I haven't checked on this in a while. Great to see a new release! Congrats.

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Xylemon
Xylemon

Thank you from eukara and I!

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kartulionu
kartulionu

Would be a great mod, if it didn't completely break. Sometimes my guns just stop working entirely. They won't shoot. And, I can't tell how to reproduce the problem.

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eukara Creator
eukara

Which engine are you using to play it? Anything helps.

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kartulionu
kartulionu

Quakespasm because cmds don't work on fteqw. And it doesn't work on that either.

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Xylemon
Xylemon

Hi,

I tried to debug this today, but could not get this bug to happen. To be honest with you, everything should just work out of the box. I tried a clean install of Quake and Qreate with: DOSQuake, FTEQW (which we developed this last release on both btw), and even Quakespasm + Quakespasm Spiked with no issues. The only thing that didn't work well was the Quake Re-Release (and possibly still DarkPlaces) which we have added a note to the top of this page.

Make sure you've installed Qreate into its own folder, so you should have a "qreate" and "id1" folder in the same place as your Quake engine. Remember that "q" is for the spawnmenu, with "0" always returning you to the main page of the menu, and "e" is the tool menu. Use number keys to select the desired options in the menu.

If you play in multiplayer, we support DM so that will be the same as Quake just with our maps. If you select Cooperative, it will be sandbox or Roleplay. Console commands can also force the gamemode of choice.

Again, everything should just work including bindings.

Do you have any other mods or packs installed? If so, could you try again with a clean install? Are you using the original Quake data or Re-Release data? And what exactly do you mean by "cmds don't work on FTEQW"?

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cambreaKer
cambreaKer

what happened to this?

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eukara Creator
eukara

8-)
I'm a man of my word

Reply Good karma+3 votes
cambreaKer
cambreaKer

woah lol, congrats on the release!!

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TheDevGamer
TheDevGamer

I will be playing this mod on my 3ds using this:
Gbatemp.net

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