Main Launch Features
. The best ever brazilian voiceovers made in the history of FPS with over 4000 new audios
. 12 Maps located in Rio de Janeiro including classic remakes such as CS_RIO
. All maps with dynamic weather from a clear sunny day until a storm with torrent Rain
. 30 Gametypes with random objectives in each round
. 4 Real Police Forces (BOPE Black, BOPE Camouflaged, PMERJ and BPChq)
. 4 Real Crime Factions (Comando Vermelho, Amigos dos Amigos, Terceiro Comando Puro and Complexo de Israel)
. Crime Factions are completely different in each map
. 68 Weapons with select fire and brand new balance and behavior
. Brand New Weapon Camouflage System relative to maps
. You may find hidden weapons from Drug Dealers across the maps
. 5 military helicopters including become a Gunner of a UH-1
. 5 TV stations helicopters that will disrupt the work of the police
. Forever Concept where almost everything is random. Objectives, furnitures, vehicles, weapons...
. 3 brand new perks
. Use the BAC perk to become a police dog
. HER with realistic Blood, Gore, Pain, Damage & Physics effects
. Over 3000 Easter Eggs
. Server for up to 64 Players
. Intelligent Server who admins the server for you the way you want
. Intelligent Anti-Camping System coded to each gametype
. Medic System with a Medic Perk to let you save your wounded teamates
. Full Rank System with Custom Classes + Create-A-Class INGAME with 170 levels
. Frontlines Last Stand, a lot more realistic and fair to both sides
. Thousands of other features and options
Very good proof of concept, have you already thought about what engine you could use for a standalone version? I think you guys would sell it very well.
Excellent work.
Muito boa prova de conceito, você já pensou em qual motor poderia usar para uma versão autônoma? Acho que vocês venderiam muito bem.
Excelente trabalho.
Obrigado cara! Isso é final de um trabalho que começou em 2007 quando eu já tinha boa experiência da engine do Quake, na qual os COD são baseados. O ideal era ter os direitos desta engine ou pega a ID Tech mais nova, o problema q é cara o que pra mim fica inviável. Provavelmente ficaria entre Unreal e Unity, e tendo a ficar com a Unreal pq tb já tenho alguma experiência e sou grande fan da serie desde o primeiro jogo. Vamos ver no que isso vai dar. Valeu mesmo! Abs
Surprising your work in this mod, Hajas. I bet it will be a big hit. Count on our community to spread the word. We need to value initiatives such as this one.
Surpreendente o seu trabalho neste mod, Hajas. Aposto que será um grande sucesso. Conte com nossa comunidade para divulgar. Precisamos valorizar inciativas como esta.
Thank you very very much! :)
This is very interesting mod. However, since this is a mod for MW1 may I ask why did you post this article on the BO1 and WaW news page too? lol
Hmmmm... I did posted in all my mods, and I have Frontlines to BO1 and WaW. So probably the news were updated because my mods got news about my new mod. I just have a good amount of mods. I'm glad you liked anyway! Watch the movies and you will like even more. Cheers 😊
I see. And yeah I watched some movies about Brazil favelas including the City of God, thank you for the tip!
Hey bud it's mod, not MOD. The word Mod is short for modification. It is not an acronym so there is no need to capitalize all of the letters.
Thanks for letting me know! :D
Why is this showing up under Battlefield 2? I think I am not the only person seeing it posted where it should not be. I see somebody above said it was posted under BO1 and WAW which makes more sense, since it is a COD mod. But why on earth is it showing up under BF2?
Again, I did posted in all my mods, and I have a BF2 mod too. So probably the news were updated because my mods got news about my new mod. I just have a good amount of mods. Simple as that.
Köszi a MODOT!!