The Citizen Part II
First Person ShooterSet in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters...
"Prison" is a game in which the player must escape to from prison and to escape by helicopter military!
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Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters...
Dark-Life 2, a simple mod that aims to reverse the day/night in Half Life 2 while keeping the gameplay as close to vanilla as possible
Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless...
Years have passed since the Black Mesa incident. Since then, things have gone to hell. People are being killed by the millions by a force beyond our comprehension...
Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps...
Map Labs is an ongoing anthology of mapping competitions, primarily centered around Valve's games!
Awakening on a crashed train with only sparse memories of the past, and advanced combat tactics for fighting the enemies of Our Benefactors, step into...
This Mod Aims To Make The Unrelased Episode 3 Will Have A Lot Of Stuff Possible Release Date?!, April 11th 2023 Some Models and Textures by Crowbar Collective...
Citizen: Code 647E is a mod im developing now ,its about a citizen and down fall of one of the cities from a combine occupation Feel free to help me with...
Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
Originally released in 2016 as a RunThinkShootLive exclusive, this remastered version of Local Motive features updated visuals, polished gameplay, and...
What would Half-Life 2 have been like if we had gotten the version shown to us in the official promotional materials? Coterminus attempts to answer that...
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