Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City but the mercenaries wiped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before. This is a re-release of the popular Priboi Story modification released in later January
The 3rd update for Priboi Story 1.1. This contains all previous patches! New game needed for the changes to take effect!
Priboi Story 1.1 3rd patch
changes list: 11.08.2009.
General fixes & suggestions to fix by NatVac:
- fixes of vanilla waypoint bugs (agroprom and military) which caused crashes
- fixed military level kamp with monoliths
- fixed weapon descriptions + names
- fixed missing items from death_generic
- fixed ammo issues with npcs
- fixed missing ogg comment on pkm reload
- fixed delayed sound on vintorez
- fixed stalkers + fireplace issues
- fixed ecolog sidequests
- implemented Dunin Ammo mod
General changes by us:
- fixed blowout spawn bug in underground levels
- altered trader prices
- traders and stalkers wont buy antidote
- fixed x18 lab antidote (was somehow missing from the blue stash, plus it is added to an other stash too)
- fixed the "not so nice" yellow flowers in all levels (they were too big)
- recompiled cordon's details with new grass
- recompiled agroprom's details with new grass
- some objects were deleted from levels to speed the game up a bit
- fixed bug with collision of spawned stashes, while somehow the priboi house stash visual object still flies sometimes, but without collision and sound (since the box is just visual, the stash is still on the ground, so search there if this bug happens)
- removed the monolith crystal particle from sarcofag (it was not needed, since the stone was moved away to garbage)
- removed the flames from the rooftop at stancia1-2 (since the story happens 1 year after shoc story...)
- removed the generator blue effects from stancia2, since marked one destroys them at monolith control 1 year before priboi story
- removed stancia 2 hot air effect, which caused slowdowns on older pc-s
- fixed kamp at military for the arriving monolith guys
1. first install priboi story 1.1
2. then priboi story 1.1.3 for 1.0004 (the latest one)
3. Start new game!
Note: The 3rd update contains the 2nd too! If you have the 2nd already installed, then its not problem, just overwrite all files... If you just downloaded priboi 1.1 the first time, then you don't need the 2nd update, just this 3rd one.
- While we are working hard on Lost Alpha, we are glad, that NatVac decided to help with releasing this 3rd patch for Priboi Story 1.1.
- Dunin Ammo Agregation mod by IG2007 (separate release by NatVac)
- Lee28 and Kaidonni for helping in test