To improve and expand on the first Photo Realistic Zone, my version, PRZ2 aims to cover the whole spectrum instead of structures and creatures. Each and every texture will be individually edited, not only sharpening them, but also improving their bumb and specular maps and creating whole new, higher resolution textures.

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[TZP]LoNer1 Author
[TZP]LoNer1 Sep 26 2012, 3:35pm says:

Watch this in HD for the (close to) full experience! :D


Hmmm, it seems really dark... In game it's not like this at all :\ Sorry guys

+2 votes   reply to comment
Daemonion Sep 26 2012, 4:39pm says:

It is a little dark, but thanks for uploading! Would love to see some of this in the daytime :)

+3 votes     reply to comment
[TZP]LoNer1 Author
[TZP]LoNer1 Sep 26 2012, 4:44pm replied:

Will do in the upcoming days!

+2 votes   reply to comment
CounterRightHand Sep 26 2012, 4:49pm says:

wow, i can't even describe how beatiful this looks. Great job indeed.

+3 votes     reply to comment
Kocayine Sep 26 2012, 6:37pm says:

Not too dark at all, considering its nighttime. But that's more according to the "weather" settings, I guess, and I think I'm only gonna use the textures of this mod.

Anyway - Looks great, Loner!

+2 votes     reply to comment
[TZP]LoNer1 Author
[TZP]LoNer1 Sep 27 2012, 4:03am replied:

Vanilla weather :P Textures only here.

I use these settings for lightning though:

(from the top of my head)

r2_ls_bloom_fast = 0
r2_ls_bloom_scale = .975
r2_ls_bloom_threshold = 0 ;bloom = always on
r2_sun_lumniscale = .26
r2_sun_lumniscale_amb = .8
r2_sun_lumniscale_hemi = 2
r2_tonemap = on
r2_tonemap_adaption = 10
r2_tonemap_greyscale = 1.3

+1 vote   reply to comment
Resev Sep 30 2012, 10:44am says:

Looks great.
It's scarily dark at night, but it does open up some once you're in the open.
I am worried about those settings during daytime tough.
Show us how it looks like when you find the time.

+2 votes     reply to comment
[TZP]LoNer1 Author
[TZP]LoNer1 Oct 1 2012, 3:01pm replied:

Will do yeah :) And it doesn't look far too well :\

I also made a 16 min long gameplay vid of X10 but it doesn't process on youtube :\ kinda lame after spending the whole day uploading it

+1 vote   reply to comment
_Black_Hawk_ Feb 23 2013, 5:06am says:

Looks very good! :) Well done! :)

+2 votes     reply to comment
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Like the title implies...


Should I include an optional script changing bloom, HDR and lightning settings dynamically? Like LURK did? the r2_sun_lumniscale_hemi = 2 looks REALLY good at night (as you can see) but horribly bright at day :\

Comments + Crits welcome.

Video Details
Sep 26th, 2012
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