To improve and expand on the first Photo Realistic Zone, my version, PRZ2 aims to cover the whole spectrum instead of structures and creatures. Each and every texture will be individually edited, not only sharpening them, but also improving their bumb and specular maps and creating whole new, higher resolution textures.

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Clear_strelok
Clear_strelok Jun 14 2013, 6:28pm says:

Looks nice ! I particularly love the ground texture.

+2 votes     reply to comment
UtterHopelessNoob
UtterHopelessNoob Jun 15 2013, 5:59pm says:

I, uh, I'm jealous. My *supposedly* GTX 260 equivalent laptop card struggles to get 20 FPS with your textures and shaders at 1920x1080, even though it has a full 2GB of VRAM.

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 16 2013, 2:28am replied:

Yeah, the difference between a laptop and desktop are significantly big :P

+2 votes     reply to comment
Daemonion
Daemonion Jun 17 2013, 12:15pm says:

Too bad I'm on my 1400x900 laptop :(

+2 votes     reply to comment
Judicat0r
Judicat0r Jun 17 2013, 2:36pm says:

Looks very good. What's with the marquee texture btw?

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jun 19 2013, 1:02pm replied:

Which one? (time in the vid?)

+1 vote     reply to comment
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Description

Little Test, proven to be quite stable! Steady 45+ FPS (with sometimes dips) on my old GTX260! Soon testing out half-4k! (3360x1080)

Installed with PPx2.2;
Moddb.com

Video Details
Type
Entertainment
Date
Jun 14th, 2013
Length
00:29
Filename
STALKER_2560_test.mp4
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