Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

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PytoX
PytoX

Looking awesome!

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`DarcK
`DarcK

Sweet!

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Myloman
Myloman

Wow, almost looks like concept art in some ways. Really good stuff.

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DaveTheFreak
DaveTheFreak

Looks very smooth, I love it. Still Doom, but way different as well.

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booman
booman

The bloom effect really makes a difference in lighting and realism

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geX Creator
geX

We don't use any bloom :)

Reply Good karma+2 votes
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